Ro Magnus Larsson wrote:8Mb ? It Seems a joke that the complete N64 is not ported yet!
Ro Magnus Larsson wrote:8Mb ? It Seems a joke that the complete N64 is not ported yet to a high superior console !
Anthony817 wrote:Ro Magnus Larsson wrote:8Mb ? It Seems a joke that the complete N64 is not ported yet to a high superior console !
Obviously you know nothing about porting games... The native PC port uses SO much more ram than the DC has! That was the version all other ports were based on! So no broski, it is not a joke, the joke here is I have to keep explaining this to people on YouTube comments that it is like comparing apples and oranges and it is a miracle this was even possible at all. You can NOT look at the specs on paper and call this a joke. You can however try and educate yourself a little bit and understand that it is different architecture, SKD and different API's. If it were that easy, the game would be fully running on the console with no performance issues. As of the last time we spoke, mrneo240 told me that currently with sound enabled the game has only 512kb free memory. That is cutting it pretty damn close if you ask me.
Ro Magnus Larsson wrote:Greetings from Argentina, love and peace
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