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And if we ever see unreal tournament or out trigger back online one day, those games would benefit a lot from more users having access to native broadband on the console.Bob Dobbs wrote:True, Quake 3 is the most bandwidth demanding game to play online. This would be great to have.
Anthony817 wrote:Homebrew;
DC Doom
DCPlaya(Streaming internet music)
QuakeWorld
Nico0020 wrote:Anthony817 wrote:Homebrew;
DC Doom
DCPlaya(Streaming internet music)
QuakeWorld
Has anyone actually every played a working game online with DC Doom here or in the community? The only person I think I read had done it was Shuouma before he started on QuakeWorld, and I think that was on a dialup connection right.
QuakeWorld dev has been silent for a good year or so too right?
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