Metal Slug 6

Moderators: pcwzrd13, deluxux, VasiliyRS

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megavolt85
Developer
Posts: 1782

Metal Slug 6

Post#1 » Sat Oct 31, 2020 10:05 pm

1e5b97f3c429c2bc247445383a3a95b3--slug-metals.jpg

Metal Slug 6
port from Sammy Atomiswave
1-2 player
standart controller, arcade stick

DOWNLOAD

track04 with widescreen, thanks @Esppiral

instructions how to change settings
(video tutorial)


For official GDEMU with new software need add "image_tests=0" in your gdemu.ini


Last edited by megavolt85 on Fri May 13, 2022 7:33 pm, edited 14 times in total.

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deluxux
Black Mesa
Posts: 1400

Re: Metal Slug 6

Post#2 » Sat Oct 31, 2020 10:11 pm

Dude this is Epic! What a True Dreamcast Legend! Thanks for this my friend!

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deluxux
Black Mesa
Posts: 1400

Re: Metal Slug 6

Post#3 » Sat Oct 31, 2020 10:19 pm

Did you get your hands on an Atomiswave machine? Seems a nice easy way to get into the home arcade scene.

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dubcity
Super Sonic
Posts: 1575

Re: Metal Slug 6

Post#4 » Sat Oct 31, 2020 10:25 pm

That's awesome bro!

I can't wait to play it. You are amazing man.

Thank you

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megavolt85
Developer
Posts: 1782

Re: Metal Slug 6

Post#5 » Sat Oct 31, 2020 10:37 pm

deluxux wrote:Did you get your hands on an Atomiswave machine?


no
Atomiswave is Dreamcast with small changes
all the information you need is in the MAME source code

P.S. I tested the game on a VGA monitor and only now I realized that I need to check the composite connection. Who has a composite cable, check if the game wakes up

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dubcity
Super Sonic
Posts: 1575

Re: Metal Slug 6

Post#6 » Sat Oct 31, 2020 10:56 pm

megavolt85 wrote:
deluxux wrote:Did you get your hands on an Atomiswave machine?


no
Atomiswave is Dreamcast with small changes
all the information you need is in the MAME source code

P.S. I tested the game on a VGA monitor and only now I realized that I need to check the composite connection. Who has a composite cable, check if the game wakes up


I remember that post on obscura outlining what was needed to get atomiswave running. Since you got this working the rest of the games could be right behind it.

Congratulations! A true achievement my friend!

shenhulahula
undertow
Posts: 28

Re: Metal Slug 6

Post#7 » Sat Oct 31, 2020 11:22 pm

Very enjoyable experience. Thanks for this! Sorry, I play with VGA so don't know if composite works or not.

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aldair
Metallic
Posts: 802

Re: Metal Slug 6

Post#8 » Sun Nov 01, 2020 1:05 am

megavolt85 wrote:
deluxux wrote:Did you get your hands on an Atomiswave machine?


no
Atomiswave is Dreamcast with small changes
all the information you need is in the MAME source code

P.S. I tested the game on a VGA monitor and only now I realized that I need to check the composite connection. Who has a composite cable, check if the game wakes up

composito 100%!

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Bob Dobbs
Sub Genius
Posts: 4393
Contact:

Re: Metal Slug 6

Post#9 » Sun Nov 01, 2020 1:28 am

Sorry, I cannot test as I use 100% Dreamcast hardware which the .gdi will not work with my Dreamcast...unless there is a program I can use to make this work.

Please advise.
Regards,
Bob Dobbs

cloofoofoo
Dreamcast Swirl
Posts: 534

Re: Metal Slug 6

Post#10 » Sun Nov 01, 2020 1:37 am

Bob Dobbs wrote:Sorry, I cannot test as I use 100% Dreamcast hardware which the .gdi will not work with my Dreamcast...unless there is a program I can use to make this work.

Please advise.


Same here. I tried to open the gdi with gdi explorer to convert it to a cdi but nope, since like he built it in such a way its cannot be opened by it. Hopefully he provides cdi or plainfiles

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