RealGaea wrote:dxen1 wrote:Great, but a observation..
rapid fire should be an option, not how the game is meant to be played.. And 3 lives and 4 continues. You also get a machine gun everytime you use another continue which is part of the gameplay too.
But the choice to have autofire, max lives and continues would be good too.
All the same, thank you so much for bringing this to the DC.
Remember: Easy Mode uses Heavy Machinegun (Powered H for Fio) as a default weapon. I'm fine with Free Play, but not 15 lives.
With the Blood Code solved, can you show the hex codes to turn Auto Fire OFF.
Requesting (again) a more confortable button layout (inspired mostly by the PSP default):
Y: Switch Weapon
R: Special Attack
L: Debug Menu (when Paused)
RetrOrigin wrote:Lembow26 wrote:"Just use that system exclusively for the Atomiswave games"... no, i wont i can see why people would do that, but i stay with the og stuff. If the og cant run the new games, than it stays a modders thing - simple facts. There is nothing wrong about it. Enjoy the new stuff on your gdemu dude. But its more of a curiousity thing at the moment. If cdi support should be done, then we have the sensation.
Your argumentation is like "oh the mercedes benz year 2000 a-class with its 1.8 litre engine is able to reach 280km/ h! ... if u change this and that in deep." So its cool for the a-class tuners, but not for the og users, who keep things clean and they are (gladly) still the majority of people.
LOL this whole OG crap sounds so pretentious and ridiculous.
1st of all, this game was not originally intended to be played on Dreamcast.
Your so called OG console was NEVER intended to run burnt discs (specially NOT of the unlicensed variety)
Since you want to run a modded game, then there's absolutely nothing wrong about doing it on a modded system.
Either that or be true to your supposed OG claims and get OG Atomiswave hardware and run the game as OriGinally intended.
And please don't come back saying something like "Atomiswave is basically a Dreamcast" because as far as I and everyone else knows, Dreamcast is NOT a cartridge based console.
Lastly, your claim about the supposed majority of people keeping their stuff stock has no validity. Most people do want to mod their consoles but they'll rather spend the money somewhere else or can't afford the mods.
socksfelloff wrote:Awesome release! I just played it to completion on an official GDEMU.
For those with one you need to add "image_tests=0" in your gdemu.ini
megavolt85 wrote:the code of atomiswave games is built on more new compilers and is well optimized, there is no place to add your own functions and 25 blocks to save one game is a great luxury
RetrOrigin wrote:Hey, I made a video explaining how to re-assign button bindings.
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