So I just found out about an open sourced Tomb Raider engine for the first 5 games. It was just ported over to the OG Xbox. We sure could use a few more of the first games in the series on the DC. Here it is in action on the Xbox, even has some extras like FPV and split screen coop!
It is SDL 2, so hopefully it is possible to get this working on the DC within the limited memory. First few games should hopefully perform well.
https://github.com/XProger/OpenLara
Now I know the OG Xbox is many times more powerful than the DC, but without trying to use all the fancy effects it should hopefully be possible to have the early classic TR games on the DC that we are missing.
I mean it even has a tech demo on the GBA. So it is for sure able to be ported over to the DC.