King of Fighters XI

Moderators: VasiliyRS, deluxux

Mel Geo CDZ
shadow
Posts: 7

Re: King of Fighters XI

Post#101 » Sun Nov 08, 2020 8:54 am

i use a japanese dreamcast va1 review together with a gdemu clone version 5.15b and a 4gb class 4 sd card and the game is showing freezes in attract mode and arcade mode after a few rounds.

User avatar
fabio14789
undertow
Posts: 32

Re: King of Fighters XI

Post#102 » Sun Nov 08, 2020 9:15 am

Forum member Ardiloso posted kofxi http://www.mediafire.com/file/wdxaa7x2k ... B.zip/file
it's almost perfect...
Can someone modify it only to level 8?

User avatar
fabio14789
undertow
Posts: 32

Re: King of Fighters XI

Post#103 » Sun Nov 08, 2020 9:17 am

Forum member Ardiloso posted kofxi http://www.mediafire.com/file/wdxaa7x2k ... B.zip/file
it's almost perfect...
Can someone modify it only to level 8?

Mel Geo CDZ
shadow
Posts: 7

Re: King of Fighters XI

Post#104 » Sun Nov 08, 2020 9:26 am

I'm hoping they can convert atomiswave's kof new wave to dreamcast too...

User avatar
ElMeteK
shadow
Posts: 8

Re: King of Fighters XI

Post#105 » Sun Nov 08, 2020 9:54 am

Can someone do :

X : light kick
Y : light punch
A : high kick
B : high punch
R : Special

please ?

User avatar
shano
lithium
Posts: 45

Re: King of Fighters XI

Post#106 » Sun Nov 08, 2020 10:15 am

toku wrote:the game freezes with gdemu class 10 sd card.

someone try class 4 sd card?

I have yes and it still freezes.
Is your GDEMU offical or a clone? And is your Dreamcast PAL or NTSC?
Hoping someone can look into the freezing eventually and removing the filtering on the sprites then it will be perfect. :)

User avatar
ElMeteK
shadow
Posts: 8

Re: King of Fighters XI

Post#107 » Sun Nov 08, 2020 11:45 am

For mine, NTSC DC, original GDemu, Kingston SD class 10. no freeze.

Ardiloso
rebel
Posts: 18

Re: King of Fighters XI

Post#108 » Sun Nov 08, 2020 1:37 pm

fabio14789 wrote:Forum member Ardiloso posted kofxi http://www.mediafire.com/file/wdxaa7x2k ... B.zip/file
it's almost perfect...
Can someone modify it only to level 8?


I would never want to see Magaki at level 8 LOL.
http://www.mediafire.com/file/zp5cuo4rq ... _8.7z/file

User avatar
MDashK
shadow
Posts: 6

Re: King of Fighters XI

Post#109 » Sun Nov 08, 2020 1:55 pm

For those interested:

King of Fighters XI GDI.rar
https://www111.zippyshare.com/v/ehhR732k/file.html

All Chars Unlocked (incl. Bosses)(7 chars total)

Button config:
X=A (LP)
A=B (LK)
Y=C (HP)
B=D (HK)
L=SP

Settings:
Play Time: Normal
How To Play: ON
Difficulty: 2 (at least you'll have a chance on Magaki...)
Versus Limit: Without
Continue: ON
Cont. Service: ON
Blood: ON
Flash: ON
VS Mode: OFF
BGM & SE Volume: 3 (Max)
Area: Other
Language: English
Advertise Sound: ON
Audio Mode: STEREO
Sound Volume: 15 (Max)
Last edited by MDashK on Sun Nov 08, 2020 4:24 pm, edited 2 times in total.
Internetus Exploratis

User avatar
Anthony817
Shark Patrol
Posts: 3593

Re: King of Fighters XI

Post#110 » Sun Nov 08, 2020 2:14 pm

@MDashK Thank you! Now the release is perfect! Good job!

Kingston 4GB MicroSD SDHC Class 4 on GDEMU clone first gen, no issues or stuttering or any performance problems that I could see. I have an NTSC-U system.
Image

  • Similar Topics
    Replies
    Views
    Last post

Return to “Atomiswave Ports”

Who is online

Users browsing this forum: No registered users

cron