Knights of Valour The Seven Spirits(Update cdi 32M version)

Moderators: pcwzrd13, deluxux, VasiliyRS

sidnei55
rebel
Posts: 20

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post#91 » Thu Nov 19, 2020 7:18 am

Thank you so much for Port and thank you so much for the support correcting the games you are Congratulations "YZB"

User avatar
mistamontiel
Shark Patrol
Posts: 1946
Contact:

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post#92 » Wed Nov 25, 2020 4:49 pm

What's DD?

User avatar
fafadou
Gold Lion
Posts: 1653

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post#93 » Wed Nov 25, 2020 6:01 pm

Dreamshell ide hdd.

slivercr
core
Posts: 127

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post#94 » Wed Nov 25, 2020 6:44 pm

mistamontiel wrote:What's DD?


dd is the program used to inject the sram configurations into the game.

The first release of knights of Valour could not use dd, so the settings could not be changed. yzb updated the game so that it can use dd and configurations can be updated.

User avatar
zychion
rebel
Posts: 21

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post#95 » Wed Nov 25, 2020 9:03 pm

Has anyone been able to finish this on IDE Dreamshell? The couple times I have tried, it crashes at some point. You can usually get a few levels in though.

User avatar
yzb
Developer
Posts: 130

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post#96 » Wed Dec 02, 2020 5:39 am

Well, I made the cdi version of this game, and it has passed the test of mode and gdemu. They are working properly, but I don’t know if it can work properly if I use the disc, so anyone wants to test it?

cast128dreams
minority
Posts: 68

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post#97 » Wed Dec 02, 2020 5:54 am

zychion wrote:Has anyone been able to finish this on IDE Dreamshell? The couple times I have tried, it crashes at some point. You can usually get a few levels in though.

I can confirm that it also cashed with gd emu at some levels

gAm3_Fr3aQu3
shadow
Posts: 5

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post#98 » Wed Dec 02, 2020 8:40 pm

yzb wrote:Well, I made the cdi version of this game, and it has passed the test of mode and gdemu. They are working properly, but I don’t know if it can work properly if I use the disc, so anyone wants to test it?

It works fine for me. I played through the 1st level, and so far, seems fine. Haven't tested further than that at this moment.

THANK YOU! :mrgreen:

SEGASNK69
shadow
Posts: 12

Re: Knights of Valour The Seven Spirits(Update cdi version test)

Post#99 » Thu Dec 03, 2020 4:27 am

Hi all....Thank you very much all the dreamcast scene,megavolt and yzb...for the fantastic work!!

Tried the cdi and it works perfect on dreamcast and reicast emulator on my arcade pandora s key 7 1080p...

Pefect grafics,60 fps,no stuttering,no freezeshort loading time...etc

WOW,this cdi port runs better than the original emulation of AW on reicast emu... :D

User avatar
yzb
Developer
Posts: 130

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post#100 » Thu Dec 03, 2020 6:29 am

gAm3_Fr3aQu3 wrote:
yzb wrote:Well, I made the cdi version of this game, and it has passed the test of mode and gdemu. They are working properly, but I don’t know if it can work properly if I use the disc, so anyone wants to test it?

It works fine for me. I played through the 1st level, and so far, seems fine. Haven't tested further than that at this moment.

THANK YOU! :mrgreen:



Thank you for your test, it seems that the cdi version should be no problem :mrgreen:

  • Similar Topics
    Replies
    Views
    Last post

Return to “Atomiswave Ports”

Who is online

Users browsing this forum: No registered users