Atomiswave Conversions FAQ

Moderators: VasiliyRS, deluxux

Le Duc
shadow
Posts: 8

Re: Atomiswave Conversions FAQ

Post#131 » Fri Dec 11, 2020 4:33 am

Good idea

tokyo-j
rebel
Posts: 21

Re: Atomiswave Conversions FAQ

Post#132 » Fri Dec 11, 2020 4:12 pm

slivercr wrote:
alfdaur wrote:I've been playing some these conversions on my GDemu device, and having a great time.

I have a small suggestion, if it hasn't already been raised:

Its a bit diffcult to know when a given game has been updated with a new version - could we have the last date that a game was updated in the link to the game on the first page? a "version" number will probably be confusing as its not clear if its the game version or the conversion version, but the date that the conversion changes were last made would make it easier to see when it was updated (not to mention when all these versions start floating around the internet in a few years time, without some way to see which one is the more recent one)

Oh, and hello dreamcast-talk forum... this was my first post :)


Hello!

I thought about documenting changes, but its too much trouble.

I'll try to do what you asked though, Ill go through the threads this weekend and check when the last update was and add the dates to the list.

Thanks for the suggestion.


That would be awesome. Thank you for everything.

slivercr
core
Posts: 127

Re: Atomiswave Conversions FAQ

Post#133 » Tue Dec 15, 2020 12:45 pm

FAQ updated with release information, please let me know if I missed anything!

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Capsule
noob
Posts: 3
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Re: Atomiswave Conversions FAQ

Post#134 » Thu Dec 17, 2020 1:38 am

slivercr wrote:FAQ updated with release information, please let me know if I missed anything!


Thanks, that's extremely helpful.

tokyo-j
rebel
Posts: 21

Re: Atomiswave Conversions FAQ

Post#135 » Sat Dec 19, 2020 10:16 am

Seems like the releases have finally slowed down. Nothing since last Tuesday's Sports Shooting USA. Are the devs taking a break? Working on Fixes or perhaps finishing up the catalogue?

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megavolt85
Developer
Posts: 1004

Re: Atomiswave Conversions FAQ

Post#136 » Sat Dec 19, 2020 10:45 am

tokyo-j wrote:Are the devs taking a break?


a lot of work before the new year
today or tomorrow there will be the next port

tokyo-j
rebel
Posts: 21

Re: Atomiswave Conversions FAQ

Post#137 » Sat Dec 19, 2020 4:15 pm

megavolt85 wrote:
tokyo-j wrote:Are the devs taking a break?


a lot of work before the new year
today or tomorrow there will be the next port


Awesome. Thank you for your continued work. Looking forward to the rest of the games as well as hopefully the bugs being worked out in the long run. I appreciate everything you have done.

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Bob Dobbs
Sub Genius
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Re: Atomiswave Conversions FAQ

Post#138 » Sat Dec 19, 2020 4:41 pm

Only 6 to go at this post.
Regards,
Bob Dobbs

stranno
shadow
Posts: 14

Re: Atomiswave Conversions FAQ

Post#139 » Sun Dec 20, 2020 5:01 pm

Someone called "115" has done a ZN2 to Playstation conversion: Tetris: The Grand Master :shock:

All the ZN-2 board specific hardware accesses (ROM, EEPROM, 4MB RAM, JAMMA I/O, QSound, Country ROM) have been replaced or patched out.


http://www.romhacking.net/hacks/5607/

Rexrogero899
rebel
Posts: 17

Re: Atomiswave Conversions FAQ

Post#140 » Mon Dec 21, 2020 10:59 am

megavolt85 wrote:
tokyo-j wrote:Are the devs taking a break?


a lot of work before the new year
today or tomorrow there will be the next port


I already put scram on my kofxi but insert coin and my buttons doesn't work I can't put a coin what the hell

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