Glad you tested it Anthony! thanks! Oh btw do you remember if it locked up on the stage intro transition? And if it is a memory leak I wonder how come correct me if I am wrong but non clone GDEMU users do not seem to have issues? Or even MODE users? Is it because maybe they have not given said games a lengthy run?Anthony817 wrote: Sure I will do it now while I am playing the Driver 2 PC port gonna let them sit in attract mode.
Edit: KOFXI lasted a full 45 mins or so in attract mode, but eventually did freeze. Ian says he thinks it has to be a memory leak, and that would make a lot of sense. But why is there one on the DC if the Atomiswave has the same specs? Not sure. But I am testing the other game now and will report back if it crashes.
Double Edit: Ok guys, just tested NGBC, and it indeed froze in attract mode after around 20-25 minutes or so. So indeed something is going on here.
Yeah you not being difficult @slivercr it's good that you are asking people to test properly and such cos now we know that it's a more common issue. As i suspected some the guys that thought it was perfect must not of had very long sessions.