Anthony817 wrote:Sure I will do it now while I am playing the Driver 2 PC port gonna let them sit in attract mode.
Edit: KOFXI lasted a full 45 mins or so in attract mode, but eventually did freeze. Ian says he thinks it has to be a memory leak, and that would make a lot of sense. But why is there one on the DC if the Atomiswave has the same specs? Not sure. But I am testing the other game now and will report back if it crashes.
Double Edit: Ok guys, just tested NGBC, and it indeed froze in attract mode after around 20-25 minutes or so. So indeed something is going on here.
Glad you tested it Anthony! thanks! Oh btw do you remember if it locked up on the stage intro transition? And if it is a memory leak I wonder how come correct me if I am wrong but non clone GDEMU users do not seem to have issues? Or even MODE users? Is it because maybe they have not given said games a lengthy run?
Yeah you not being difficult @slivercr it's good that you are asking people to test properly and such cos now we know that it's a more common issue. As i suspected some the guys that thought it was perfect must not of had very long sessions.