What games would be a good fit to be ported to DC?

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bjankins1
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Re: What games would be a good fit to be ported to DC?

Post by bjankins1 »

Am I crazy for thinking that R Type Final could have ran on Dreamcast
Neo-dreamer
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Re: What games would be a good fit to be ported to DC?

Post by Neo-dreamer »

bjankins1 wrote:Am I crazy for thinking that R Type Final could have ran on Dreamcast


No I like the idea, I'm probably retarded to think Resident Evil 4 could run on the Dreamcast though Phantasy Star Universe
Gradius 5 and KOF Maximum impact 2 would've been great game s on it.
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Anthony817
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Re: What games would be a good fit to be ported to DC?

Post by Anthony817 »

The Zeebo or Mobile port of RE4, if had source reversed for it definitely could run on DC.

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bjankins1
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Re: What games would be a good fit to be ported to DC?

Post by bjankins1 »

I used to have that lmao along with the movie tie in game
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DCTurbo
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Re: What games would be a good fit to be ported to DC?

Post by DCTurbo »

Would Unreal single player be possible? Perhaps the DC port of UT could be modified to load SP maps, models and gametypes. Maps would need to be cut into segments for performance, some of them are massive.

I wonder how far Epic/GT made it with the original DC port that was cancelled before UT hit the market. They would have needed to write a UMX player to fit in the hours of music and use dynamic playback instead of CDDA streams like the UT ports did.
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Anthony817
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Re: What games would be a good fit to be ported to DC?

Post by Anthony817 »

I often wondered that as well. Unreal on PC is a really awesome game, way different to the later online oriented Tournament games. Really a fully fledged singleplayer story experience I would love to see on DC, but like Quake 3 Arena, Unreal Tournament is a Katana SDK game. Not windows CE like the much easier modable games are. However, I do know people got Quake 3 PC maps working on Dreamcast as there actually used to be a version of the game released on modded ISO which had dozens and dozens more custom maps and character avatars. So it still may not be out of the question. Somebody who is well versed in the Unreal Engine should be able to look at the game files and say if modding it is remotely possible.
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bjankins1
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Dreamcast Games you play Online: i dont have my internet hooked up yet

hopefully some day we can easily connect with ethernet

Re: What games would be a good fit to be ported to DC?

Post by bjankins1 »

Man does that mod still exist?
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Anthony817
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Re: What games would be a good fit to be ported to DC?

Post by Anthony817 »

Holy shit I found the thread! moi was the one who was working on it! I knew I remembered seeing this! It would be great to do more with that engine for sure! Even singleplayer mods could be possible.

viewtopic.php?f=52&t=6849



I posted a thread about that where a guy recreated Wolfenstein 3D in it and it was awesome!

viewtopic.php?f=52&t=14501&p=150385



Just look at what we could do with this, gotta be able to make singleplayer mods for sure.
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dubcity
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Re: What games would be a good fit to be ported to DC?

Post by dubcity »

Is Streets of Rage Remake possible? Here is the github to psvita port. It is made with BennuGD. And I think it is using SDL 1.2.

https://github.com/isage/sorr-vita
Chewie_granada
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Re: What games would be a good fit to be ported to DC?

Post by Chewie_granada »

La Mulana
Super House of the dead ninjas
Aiwa's Awakening
Maldita castilla
Blade: the edge of darkness/Severed
Bloodstained: curse of the moon
Nidhogg
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