Dreamcast katana files

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pcwzrd13
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Re: Dreamcast katana files

Post#161 » Tue Dec 22, 2020 9:08 am

megavolt85 wrote:why 400 ma? need 800 ma


Works fine with 400. I've tested with 4 controllers, 4 VMUs, and 3 jump packs. I know I have a fourth jump pack somewhere but I can't find it. lol Kind of doubt one more jump pack would throw it over the edge though.
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Re: Dreamcast katana files

Post#162 » Tue Dec 22, 2020 10:02 am

the original fuse is designed for 800ma
viewtopic.php?f=3&t=10304&p=141523#p141523

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pcwzrd13
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Re: Dreamcast katana files

Post#163 » Tue Dec 22, 2020 10:30 am

megavolt85 wrote:the original fuse is designed for 800ma
viewtopic.php?f=3&t=10304&p=141523#p141523


All I can say is that 400 works. Better too low than too high. :)
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Re: Dreamcast katana files

Post#164 » Tue Dec 22, 2020 10:38 am

better exactly as much as intended by the manufacturer :)

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Re: Dreamcast katana files

Post#165 » Tue Dec 22, 2020 10:48 am

Anyway, back to topic. How about them katana files? :lol:
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spinksy
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Re: Dreamcast katana files

Post#166 » Tue Dec 22, 2020 10:53 am

pcwzrd13 wrote:
spinksy wrote:with regards to the controller port problem its most likely the little blue resistor on the controller port board (its blue and sits in front of the ribbon cable connector) just use a pair of plyers to twist it so the bottom legs touch (effectively bypassing it) and it should work lol.


Nooo! Don't do this! It's there for a reason. By doing this you're risking damage to your controller. The best thing to do is replace it with a 72v 400mA resettable fuse. If it blows, it can be reset by just powering off the Dreamcast for a few seconds.


oh lol, I have this done on my main Dreamcast that I've been using for 10 odd years now :lol:
Dreamcast, it's still thinking.

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megavolt85
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Re: Dreamcast katana files

Post#167 » Tue Dec 22, 2020 12:04 pm

pcwzrd13 wrote:How about them katana files? :lol:


yes, everything that can be started seems to have already started :)
i continued to reverse the GDMENU code

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MoeFoh
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Re: Dreamcast katana files

Post#168 » Tue Dec 22, 2020 12:53 pm

megavolt85 wrote:the original fuse is designed for 800ma
viewtopic.php?f=3&t=10304&p=141523#p141523


dreamcast i/o board fuse spec sheet pdf:
https://www.koaglobal.com/~/media/Files ... pdf/rf25cc

megavolt85 is right, but what is not being factored in is the 'slow blow' nature of both types of fuses.

the 72v 400mA polyfuse is the goto replacement part, despite being under-current to the original design. it is readily available. i've never heard of an issue in normal use cases.
Last edited by MoeFoh on Tue Dec 22, 2020 10:21 pm, edited 3 times in total.
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Roareye
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Re: Dreamcast katana files

Post#169 » Tue Dec 22, 2020 2:37 pm

Just been through this topic and realised I forgot to say THANK YOU to everyone who found, ripped and GDI/CDI'd these titles! This is amazing work by a fantastic and enthusiastic community. ^_^
And a special thank you to the original creators of these titles for both creating them and supporting the community on our research of these titles too :D

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Re: Dreamcast katana files

Post#170 » Tue Dec 22, 2020 5:54 pm

We should be able to change the roach model in simpsons demo if some one wanted me to do it there is 3 version of the bug model ? Does any one want me to do it or try

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