3 devkit katana

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ShindouGo
Power Stone
Posts: 584

3 devkit katana

Post#1 » Wed Dec 23, 2020 3:06 pm

Hello,

sreak's post proposing the katana devkit he owned gave me the idea to see with Laurent Comby, Swiss collector of many Dreamcast prototypes, if he did not have devkits pending.

Site I knew that on his (https://www.dreamcastsegainfo.org/) he offered one from Apaloosa (studio which made Ecco the Dolphin) with among others prototype versions of Ecco 1 and 2 which could not be finalized.
I had the good surprise that he offered me 2 other devkits. A devkit from Eurocom and another unknown (only the katana devkit ?) offered by retro gamer 4ever.

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For the Apaloosa devkit :

Hard disk image without editing : https://mega.nz/file/8o5DgCBI#xjvvtZ1KN ... 0tv0bHII-c

Image of the hard disk after using the Rstudio program : https://mega.nz/file/d9gRia6D#-YhdamWV1 ... Hy_GsBvJng


Different versions of Ecco 1 :

https://mega.nz/file/UowlxSga#G2IDv8Ox8 ... h9VkOYOG78 (does not work, the game starts but remains blocked, to be fixed)

https://mega.nz/file/4xoTRCAB#EBZGOEs6V ... UrzFpYIRoM (does not work, the game starts but remains blocked, to be fixed)

https://mega.nz/file/w95BFKRC#CLJWYbJRW ... tewENpGX_A (does not work, the game starts but remains blocked, to be fixed)

https://mega.nz/file/88hh3KYa#_rKgHl8MG ... 8GXcG0LQcs (does not work, the game starts but remains blocked, to be fixed)


2 versions of Ecco 2 :

one of the builds has the same version and same date as the ecco 2 found in 2016. However, when browsing the files, we can see some differences. The game is launched only on an emulator (to be fixed), map 1 does not work, the load remains blocked.

The other build has the same version and same date as the ecco 2 found in 2016 as well as the ecco 2 above. The differences are notable as new levels. Unfortunately, it crashes when loading one of the unpublished maps. To see to load the game on the title screen or on another map. Build to fix if possible.

build 1 : https://mega.nz/file/s8gxnQYT#6WTYvLZu0 ... -_CUdMoitA

build 2 : https://mega.nz/file/B5w1gSob#wsibxb0sj ... WhliNEm4-Q

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For the Eurocom devkit :

Hard disk image without retouching : https://mega.nz/file/JF4VTaSb#ZV3v2TJpL ... lY7LYF5nBY

Image of hard disk after using Rstudio program : https://mega.nz/file/MF4ziSTS#Jgaxe3qOX ... bCfkJlz5_E

Other hard drive image without retouching : https://mega.nz/file/BFgR0QAQ#qOAnoGBV0 ... Y_HDwps594

It would contain an NBA Hoopz prototype and a Hydro Thunder prototype.

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For the unknown devkit (thanks to retro gamer 4ever) :

Hard drive image without retouch : https://mega.nz/file/tVxjVA5D#d1nGVjTk3 ... -V7aRmU78Q

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I hope someone can bring out some prototypes or even some new games ;)

Edit : Shame on me, I forgot to thank Laurent Comby of course ;)

Edit 2 : the 3rd devkit apparently only contains the SDK
Last edited by ShindouGo on Wed Dec 23, 2020 5:37 pm, edited 2 times in total.

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Ian Micheal
Developer
Posts: 6005
Contact:

Re: 3 devkit katana

Post#2 » Wed Dec 23, 2020 3:30 pm

Thank you i be taking a look :) great for christmas :) nice thanks for sharing this..

cast128dreams
minority
Posts: 68

Re: 3 devkit katana

Post#3 » Wed Dec 23, 2020 3:37 pm

Incomings !!!! :arrow: :arrow: :idea: Good luck Ian

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fafadou
Gold Lion
Posts: 1662

Re: 3 devkit katana

Post#4 » Wed Dec 23, 2020 3:37 pm

Whouah :-)

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Anthony817
Shark Patrol
Posts: 4009

Re: 3 devkit katana

Post#5 » Wed Dec 23, 2020 4:23 pm

Mercie beaucoup mon ami!
Image

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dubcity
Super Sonic
Posts: 1576

Re: 3 devkit katana

Post#6 » Wed Dec 23, 2020 4:33 pm

Damn that's one hell of a dump brother!

Good job!!!

SMiTH
Black Mesa
Posts: 1496

Re: 3 devkit katana

Post#7 » Wed Dec 23, 2020 4:36 pm

:) :) :) :)

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