pitito wrote:I asked @Yzb for help, on the subject of the font, I think the font is good in size, only that the spacing is very wide, I tried to find some hex code to narrow the text as I did in the RE code veronica, but here it was impossible.
In addition, since it is 2 bytes, all the text that is in the binary may cause the translation to be somewhat limited.
My understanding of how to change the font format is limited.
Although I have edited the texture with all the characters for my language, and also the way to insert them into the game, but at 2 bytes ...
The font has no padding done by software between the letters. It is all in the PVR. I made a grid with colors to verify it.
The 2-byte SJIS problem still remains, let me know when @Yzb helped you, would also be nice to have it on my english version
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