New Titan IDE 0.9 - Tour

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NeoSnk
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New Titan IDE 0.9 - Tour

Post#1 » Sat Feb 13, 2021 2:37 pm



New Titan IDE 0.9 - Tour

Titan IDE 0.9 is online and here is what have been done:

Performance:

- Using Chui's SDL for the graphics (SDL_DOUBLEBUF and SDL_HWSURFACE)
- Using the lib DreamHal for calcs in Assembly;
- Swaping Romdisk (More RAM for each lvl and menus).

New Features:

- VMU Saving, Rumble pack, animated fonts and animation classes have been added;
- New tool to draw the icon for the savings;
- Analog stick working;
- Pause function.

Bugs fixed:
- BootDreams generating Alcohol Images with CDDA on Win10;
- Removing some warnings.

Links:
Repository: https://github.com/TItanGuy99/Titan-IDE ... es/tag/0.9
Tutorial: https://titangamestudios.com/2017/04/22 ... titan-ide/


A big thanks to Ian Micheal who is always helping me on Discord. Thanks to him I'm becoming a better Dreamcast programmer LoL
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured


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Anthony817
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Re: New Titan IDE 0.9 - Tour

Post#3 » Sat Feb 13, 2021 3:17 pm

Wow epic feature rich update!
Image

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ShindouGo
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Re: New Titan IDE 0.9 - Tour

Post#4 » Mon Feb 15, 2021 5:53 am

great project, a big thank you to you ;)
It sounds super intuitive.

Can you easily add your own background or your own characters ?
Do you need a little programming skills to animate certain things ?
Is there an end of level detection ?
Can we include the transitions that we want ?
If yes, what kind of transition ? (image, video) and in what format ? (sfd, mpg, avi, bmp, pvr, png, ...)
Is it possible to add a menu at the start (or at least an image with "Press Start") ?

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NeoSnk
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Re: New Titan IDE 0.9 - Tour

Post#5 » Mon Feb 15, 2021 6:40 am

ShindouGo wrote:great project, a big thank you to you ;)
It sounds super intuitive.

Can you easily add your own background or your own characters ?
Do you need a little programming skills to animate certain things ?
Is there an end of level detection ?
Can we include the transitions that we want ?
If yes, what kind of transition ? (image, video) and in what format ? (sfd, mpg, avi, bmp, pvr, png, ...)
Is it possible to add a menu at the start (or at least an image with "Press Start") ?


Hi ShindouGo, yes you can do everything you want! At least a basic C++ knowledge is required. But all the hard things are already done. You would just come with the logic and arts for the game.

Let me know if you want to test it, and you can add me on Discord to help you. The next step is allow to create everything only using the interface for non-programmers. But this will take at least some months to do!
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured

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ShindouGo
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Posts: 584

Re: New Titan IDE 0.9 - Tour

Post#6 » Mon Feb 15, 2021 7:26 am

I've been wanting to start programming for a long time.
I have some knowledge but I don't think I'm good enough yet.
I thank you I will try and I will keep you informed ;)

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NeoSnk
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Re: New Titan IDE 0.9 - Tour

Post#7 » Mon Feb 15, 2021 8:27 am

ShindouGo wrote:I've been wanting to start programming for a long time.
I have some knowledge but I don't think I'm good enough yet.
I thank you I will try and I will keep you informed ;)


Okay man, let me know if you need anything! I'm adding functions for Zoom, Rotation and particles I'll keep you updated too.
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured

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Ian Micheal
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Re: New Titan IDE 0.9 - Tour

Post#8 » Sun Mar 14, 2021 10:37 am

Wonderful progress :) need anything else or have any problems let me know if i can help in any way:)

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