Moderators: pcwzrd13, deluxux, VasiliyRS
cloofoofoo wrote:beanboy wrote:I think it might be possible to do something, that is about 80% close to the arcade version.
What? According to genki the game is about 90% polygon count accurate to the arcade version despite not even having finished Dreamcast tools when they started porting. It's alot closer to the arcade version than fighting vipers 2 was to it's arcade version ported by am2 themselves in 2001.
VincentNL wrote:The game use both NaomiLib NLOBJput 8.0 and standard .NJ
If you want to see NL models (Face / Hair / Hands) just use my QBMS script on the whole extracted game folder and import them with Blender plugin.
https://github.com/NaomiMod/blender-NaomiLib
As far as modding the game, there's alot of reversing work to do due VF3 using a mixed format.
VincentNL wrote:The game use both NaomiLib NLOBJput 8.0 and standard .NJ
If you want to see NL models (Face / Hair / Hands) just use my QBMS script on the whole extracted game folder and import them with Blender plugin.
https://github.com/NaomiMod/blender-NaomiLib
As far as modding the game, there's alot of reversing work to do due VF3 using a mixed format.
Anthony817 wrote:Cloo what plans did you have for those 2 games? Just to compare the polys or something?
But yeah hope all of this leads to modding more DC games. Replacing models in say Sega GT would be so bad ass if we could add all new cars and even tracks and just overall expand the game.
ZTylerDurden wrote:I gotta ask since I've seen some super impressive innovations in this community.
Would it be possible to modify the GDI for VF3 to add the arcade version's superior textures/graphical effects? I've read that the DC is more than capable to support those missing graphics.
I'm in no way familiar with the modding process but I've seen some magical stuff done by this community. Would you have to reverse engineer the whole game in order to do that?
beanboy wrote:This guy made some HD textures for VF3tb on the dreamcast. As you can see the game looks alot better with these nicer textures. He even did some for Soul Calibur and Powerstone 1 and 2. Check them out.
viewtopic.php?f=5&t=11614
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