openMenu Alpha 1

Place for discussing homebrew games, development, new releases and emulation.

Moderators: pcwzrd13, deluxux, VasiliyRS

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dubcity
Super Sonic
Posts: 1576

Re: openMenu Alpha 1

Post#161 » Tue Jul 27, 2021 7:18 am

mrneo240 wrote:
dubcity wrote:I've started building this on my card. It crashes a lot trying to put the games on the card. It writes about 10 at a time and then operation cancelled error pops up. So far I've hit save changes again and it continues from where it left off.


Do you have any more info?

Its going to be an issue in sonik-br original tool as well so we can work to fix in both.


I'll screenshot the error code so you can see it. My guess is I ran out of temp memory. It asks for a temp location to use. I am using a HDD with about 5gb free.

mrneo240
Rank 9
Posts: 926

Re: openMenu Alpha 1

Post#162 » Tue Jul 27, 2021 4:40 pm

After the incredible work marky-b-1986 has done on making custom background images and themes...

Its now an official feature of openMenu, allowing you to load up to 10 custom themes

Video:
https://streamable.com/bba74x

you get 10 folders with the name cust_# and can use 0-9

each folder gets 3 files:
BG_L.pvr and BG_R.pvr

and a simple theme.ini to define colors and name

Code: Select all

[THEME]
name=Honey
icon_color=255,255,255
text_color=255,0,0
highlight_color=255,153,153
menu_text_color=255,0,128
menu_highlight_color=255,153,153
menu_bkg_color=34,34,34
menu_bkg_border_color=200,200,200

Cass
MegaDeath
Posts: 225

Re: openMenu Alpha 1

Post#163 » Tue Jul 27, 2021 5:35 pm

Feeling the Honey theme very Dreamcast era late 90's.

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dubcity
Super Sonic
Posts: 1576

Re: openMenu Alpha 1

Post#164 » Tue Jul 27, 2021 10:25 pm

I'm going to take back my statement. I've loaded up close to 25 games a time today on my card without any issues. So must have been memory problem with my PC.

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deluxux
Black Mesa
Posts: 1400

Re: openMenu Alpha 1

Post#165 » Tue Jul 27, 2021 10:52 pm

I can't get this to run on Linux while sonik-br's version does.

If ran from a terminal "GDMENUCardManager: cannot execute binary file"
If ran from a click
Screenshot_2021-07-27_22-51-12.png

MarkyB1986
rebel
Posts: 23

Re: openMenu Alpha 1

Post#166 » Wed Jul 28, 2021 12:12 am

Just getting better and better this project..thanks for the mention mrneo240

LeSpank
undertow
Posts: 29
Contact:

Re: openMenu Alpha 1

Post#167 » Wed Jul 28, 2021 4:10 pm

Just tried this out for the first time (late to the party I guess) and it's wonderful. Great job mrneo240 and anyone else involved.

mrneo240
Rank 9
Posts: 926

Re: openMenu Alpha 1

Post#168 » Wed Jul 28, 2021 4:31 pm

deluxux wrote:I can't get this to run on Linux while sonik-br's version does.


perplexing. ill try to somehow look into that, im thinking its how im publishing it

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dubcity
Super Sonic
Posts: 1576

Re: openMenu Alpha 1

Post#169 » Wed Jul 28, 2021 6:31 pm

so I've run into another problem. really strange.


mrneo240
Rank 9
Posts: 926

Re: openMenu Alpha 1

Post#170 » Wed Jul 28, 2021 6:52 pm

dubcity wrote:so I've run into another problem. really strange.


Please can I have your openMenu.ini file.

There might be an issue with how I'm setting the disc # when you have tons of games

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