Obviously
Dreamcast is too save-hungry for this! And I've two Genesises and Everdrive Pros
For what it's worth
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mistamontiel wrote:Them dreaded saves twice in a row on exit rom it says don't have the space available n then makes me power cycle the Dreamcast
TapamN wrote:mistamontiel wrote:Them dreaded saves twice in a row on exit rom it says don't have the space available n then makes me power cycle the Dreamcast
I tested the out-of-space handler when I first wrote it, but I guess I broke it when making changes to the loader?
Yeah, I think I see the cause. I'll try to fix soon.
Actually, one kind of pointless feature I added might be useful here. it's possible to make a temporary RAM save if there are no VMUs inserted. The save will be lost when the console is turned off, but you can avoid the out of space screen.
mistamontiel wrote:Not present in MoeFoh's CDI (I am in favor of multiple er two-disc set if anythan)
Sonic 3D Blast
Xeno Crisis (did purchase don't know how to throw this your way nor prove I did I guess Gmail screenshot lol yeh bitmapbureau doesn't do account system)
Gunstar Heroes
Panorama Cotton
Toy Story
MoeFoh wrote:mistamontiel wrote:Not present in MoeFoh's CDI (I am in favor of multiple er two-disc set if anythan)
Sonic 3D Blast
Xeno Crisis (did purchase don't know how to throw this your way nor prove I did I guess Gmail screenshot lol yeh bitmapbureau doesn't do account system)
Gunstar Heroes
Panorama Cotton
Toy Story
I can make a special build of Xeno Crisis just for you and not for public release. I'd see to how it runs on gen4all.
mistamontiel wrote:Not present in MoeFoh's CDI (I am in favor of multiple er two-disc set if anythan)
Sonic 3D Blast
Xeno Crisis (did purchase don't know how to throw this your way nor prove I did I guess Gmail screenshot lol yeh bitmapbureau doesn't do account system)
Gunstar Heroes
Panorama Cotton
Toy Story
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