3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

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FlorreW
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Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#51 » Wed Nov 03, 2021 7:17 pm

That sounds great , so what exactly is an extended adf? Does the Amiga see it as an actual hd ? In that case save games might be possible in some way

Cass
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Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#52 » Wed Nov 03, 2021 9:08 pm

Ian Micheal wrote:This was a request silkworm working correct :) some magic went into making this work hehe

Great game works really nice :) Using SQ and not dma on this


Image


Emulated Paula has never sounded so good Ian - they really are some chunky level sound effects!!

kremiso
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Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#53 » Thu Nov 04, 2021 4:42 am

Cass wrote:
Ian Micheal wrote:This was a request silkworm working correct :) some magic went into making this work hehe

Great game works really nice :) Using SQ and not dma on this


Emulated Paula has never sounded so good Ian - they really are some chunky level sound effects!!


this bring back memories :)
one of the first originals i got back in the day, i still have it; great arcade feeling
the bad part of the short story, is that in the same day i bought also the crappy Vigilante :lol:

kremiso
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Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#54 » Thu Nov 04, 2021 5:01 am

Ian Micheal wrote:Big one coming Turrican extended adf with sound music and sfx all in one no disk swapping hehe

so a 1.9mb adf :) like a mini hardrive :)


watch out for the extended .adf Ian
iirc they seems to work fine, but the loading will stuck when searching something that oversize 880kb

it's like you can play the game until his half
i remember some tests i made back in the day
ie Turrican2 extended .adf can be tested in the main menu, pressing 'spacebar' you can access to the music menu, and when trying to load all the later levels musics, the game will stuck :(

of course, i dunno if was some issue just on the .adf's i have tested, and of course it would be great if you have improved/unlocked them ;)

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FlorreW
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Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#55 » Thu Nov 04, 2021 5:21 am

kremiso wrote:
FlorreW wrote:@kremiso did you get Moonstone autobot to work ?


no idea, i'm distant from real hardware atm, i cannot check
theorically, it should lol
can you test it on your side?
here, the test .cdi, built with the Ian v3 release :

MoonStone_AB.zip


It did not work I'm afraid. Seems all disks was detected but stops loading after 10 sec on this screen:

IMG_20211104_101953.jpg

kremiso
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Posts: 966

Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#56 » Thu Nov 04, 2021 5:49 am

FlorreW wrote:It did not work I'm afraid. Seems all disks was detected but stops loading after 10 sec on this screen


ouch, but thank you for the test
mmh, i think the problem is that the third disk (where the boot file now is) is recognized a bit too late, so the startup-sequence fail to load
adding a wait time delay should fix this, i presume
i'll update this

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Ian Micheal
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Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#57 » Thu Nov 04, 2021 2:37 pm

kremiso wrote:
Ian Micheal wrote:Big one coming Turrican extended adf with sound music and sfx all in one no disk swapping hehe

so a 1.9mb adf :) like a mini hardrive :)


watch out for the extended .adf Ian
iirc they seems to work fine, but the loading will stuck when searching something that oversize 880kb

it's like you can play the game until his half
i remember some tests i made back in the day
ie Turrican2 extended .adf can be tested in the main menu, pressing 'spacebar' you can access to the music menu, and when trying to load all the later levels musics, the game will stuck :(

of course, i dunno if was some issue just on the .adf's i have tested, and of course it would be great if you have improved/unlocked them ;)


I will test it and see seems to be all good on this adf plays a lot better then the normal turrcain it's my day off day get back to it tomorrow working on speeding up the blit speed right now

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Ian Micheal
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Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#58 » Thu Nov 04, 2021 6:18 pm

Just so you know silkworm is using SQ to DMA users have reported it's smoother with scrolling left and right.. not final blitter update it is faster but pretty sure i can get this a lot lot better..

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Ian Micheal
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Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#59 » Thu Nov 04, 2021 7:14 pm

Want see when i get this done the type of speed it will bring here is my SDL dreamhal with TapamN SQ
and with normal dma

Code: Select all

 Store Q   TapmN render direct                     320x240  320x240  640x480  640x480
OUTPUT:>                           software hardware software hardware
OUTPUT:> Slow points (frames/sec): 0.419419  1.03386 0.220028 0.130033
OUTPUT:> Fast points (frames/sec):  41.7959  82.4211  23.5424  20.7254
OUTPUT:>    Rect fill (rects/sec):  1328.15   2668.4  710.248  704.143
OUTPUT:>  32x32 blits (blits/sec):   3276.8  4275.57  3091.32   4371.4                                                                         
`              ``   SDL DREAMHAL IAN MICHEAL
OUTPUT:>                           320x240  320x240  640x480  640x480
OUTPUT:>                           software hardware software hardware
OUTPUT:> Slow points (frames/sec):  0.41898  1.03079 0.0501951 0.129862
OUTPUT:> Fast points (frames/sec):   37.021  65.5234  8.96515  16.5076
OUTPUT:>    Rect fill (rects/sec):  1318.31  2645.99  314.424   700.77
OUTPUT:>  32x32 blits (blits/sec):  3056.72  3934.68  2868.35  3927.13
OUTPUT:> arch: shutting down kernel
OUTPUT:> maple: final stats -- device count = 2, vbl_cntr = 19933, dma_cntr = 19919
OUTPUT:> vid_set_mode: 640x480 VGA


Here is chui used to compile the og release it's fug slow and course makes uae4all stutter and slow down

Code: Select all

OUTPUT:> 32x32 Blitter test
OUTPUT:>                           320x240  320x240  640x480  640x480
OUTPUT:>                           software hardware software hardware
OUTPUT:> Slow points (frames/sec): 0.208921 0.512591 0.109594 0.064738
OUTPUT:> Fast points (frames/sec):   18.404  32.5203  10.4251   8.1941
OUTPUT:>    Rect fill (rects/sec):  656.831  1314.93  351.286  347.856
OUTPUT:>  32x32 blits (blits/sec):  1364.88  1703.83   1312.4  1673.89
OUTPUT:> arch: shutting down kernel
OUTPUT:> maple: final stats -- device count = 1, vbl_cntr = 22385, dma_cntr = 22383
OUTPUT:> vid_set_mode: 640x480 NTSC


Talking double speed for both the above higher the number better here..

I need to port my own blitter routine to the above it's taking time then we see a major speed up

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Ian Micheal
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Re: 3# disk drive support Amiga uae4all 3.6 auto port boot Version 4

Post#60 » Thu Nov 04, 2021 9:00 pm

Code: Select all

Old 2011 blitter
OUTPUT:> 32x32 Blitter test
OUTPUT:>                           320x240  320x240  640x480  640x480
OUTPUT:>                           software hardware software hardware
OUTPUT:> Slow points (frames/sec): 0.208812 0.512426 0.109519 0.0647008
OUTPUT:> Fast points (frames/sec):  18.4027  32.5369  10.4247  8.19043
OUTPUT:>    Rect fill (rects/sec):   655.99   1316.2  351.799  347.737
OUTPUT:>  32x32 blits (blits/sec):  1364.42  1716.68  1317.47     1678
OUTPUT:> arch: shutting down kernel


Code: Select all

Ok done check this out Ian micheal
OUTPUT:> 32x32 Blitter test
OUTPUT:>                           320x240  320x240  640x480  640x480
OUTPUT:>                           software hardware software hardware
OUTPUT:> Slow points (frames/sec): 0.416558  1.02093 0.218603 0.128899
OUTPUT:> Fast points (frames/sec):   36.713  64.8101  20.7657  16.3192
OUTPUT:>    Rect fill (rects/sec):  1309.88  2603.94   701.13  693.063
OUTPUT:>  32x32 blits (blits/sec):  2719.79  3419.03  2622.28  3327.38
OUTPUT:> arch: shutting down kernel


old software what chui used on uae4all
OUTPUT:> Fast points (frames/sec): 18.4027 32.5369
New SQ to DMA
OUTPUT:> Fast points (frames/sec): 36.713 64.8101

This will speed up all my older projects 320x240 HW blit is double the speed of the old way of doing it

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