Crafti, Retro8/Pico-8 and Ganbare ports for Dreamcast

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gameblabla
rebel
Posts: 21

Re: Crafti, Retro8/Pico-8 and Ganbare ports for Dreamcast

Post#21 » Sun Aug 14, 2022 11:13 am

I've pushed a minor update to Retro8 to fix a game breaking bug with Celeste. Other than that, no huge changes. (i did merge other fixes but it's not enough for other games)

Sadly retro8 isn't seeing a lot of activity :/

cloofoofoo
Dreamcast Swirl
Posts: 534

Re: Crafti, Retro8/Pico-8 and Ganbare ports for Dreamcast

Post#22 » Sun Aug 14, 2022 12:02 pm

gameblabla wrote:I've pushed a minor update to Retro8 to fix a game breaking bug with Celeste. Other than that, no huge changes. (i did merge other fixes but it's not enough for other games)

Sadly retro8 isn't seeing a lot of activity :/


The virtua racing port would be too new for it?

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gameblabla
rebel
Posts: 21

Re: Crafti, Retro8/Pico-8 and Ganbare ports for Dreamcast

Post#23 » Sun Aug 14, 2022 7:06 pm

The last mission
Image
(This was back in 2015, i no longer have this Dell monitor nor this particular dreamcast for that matter, i use another one now).

I've ported this back in 2015 along with OpenTitus and Tailtale. Its performance was a bit lacking so i decided to update the DC port and provide new download links to this new version.
The only changelog is improved performance and the use of CDDA music instead of OGG.
I may provide a version with ADX for SD card adapter users if someone asks.

I plan on updating OpenTitus also but this version will require an external SD card adapter (even if you have a GDEMU) to go around the legal requirements of actually having the game files.

Download link : https://bafybeiddt3avurpt56xnoynrcvbwy4j3mdhtzhny4qw3bvyb7pb5oxvfae.ipfs.w3s.link/ipfs/bafybeiddt3avurpt56xnoynrcvbwy4j3mdhtzhny4qw3bvyb7pb5oxvfae/last-mission-dc.zip
Source code : https://github.com/gameblabla/lastmission-dc

Image

Falling Time

I have also updated my port of Falling Time with ADX streaming, some performance improvements and fixes. (meaning it will still work with music on the SD card adapter with Dreamshell)
There seems to be a strange issue if you only have one controller and try to plug it in the other slots (it still controls as if you were the first player). I'm not sure if this is intended behaviour by Kallistios and it seems to work fine on emulators. (i only have a single controller)

Download link : https://bafybeiddt3avurpt56xnoynrcvbwy4j3mdhtzhny4qw3bvyb7pb5oxvfae.ipfs.w3s.link/ipfs/bafybeiddt3avurpt56xnoynrcvbwy4j3mdhtzhny4qw3bvyb7pb5oxvfae/fallingtime_dreamcast.zip

cloofoofoo wrote:
gameblabla wrote:I've pushed a minor update to Retro8 to fix a game breaking bug with Celeste. Other than that, no huge changes. (i did merge other fixes but it's not enough for other games)

Sadly retro8 isn't seeing a lot of activity :/


The virtua racing port would be too new for it?

That one works in FAKE-08 i believe but due to toolchain issues with kallistios (mainly centered around C++ mutexes), it can't be ported to DC.
And retro8 sadly can't run it either.
Maybe it will be possible someday but not now.
Last edited by gameblabla on Wed Feb 14, 2024 5:53 pm, edited 1 time in total.

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gameblabla
rebel
Posts: 21

Re: Crafti, Retro8/Pico-8 and Ganbare ports for Dreamcast

Post#24 » Tue Aug 16, 2022 11:38 pm

Image

OpenTitus

Here's OpenTitus for Sega Dreamcast, now updated for 2022 !
For those that don't know, Opentitus is an open source game engine for Titus the Fox and Moktar by Eirik Stople.
7 years ago i ported an earlier version to the Dreamcast but i was not too happy with the state of the port so decided to make a couple of improvements (and merges from other forks of it, thanks !).

Plenty of improvements compared to the last version but the gist of it is that it finally supports loading game data files from the external sd card (one of the few homebrew games to support that, mostly done to avoid legal issues), performance improvements (this should finally run smoothly), supports Moktar (the original game Titus the fox is based upon), Horizontal scrolling, pausing the game with start and minor improvements that make the game better.

Changelog :

show spoiler»



To play Titus the fox or Moktar, simply put the game files at the root of your FAT32 sd card (SD card adapter that plugs into the Serial port behind your Dreamcast) in titus/ and moktar/ respectively. Make sure it's plugged in before you boot the game.

You can also decide to rebuild the CDI (with Bootdreams or the toolchain and cdi4dc on Linux) with the game data inside and the game will load them without the need for an sd card. (This may be more preferable if you are using an ODE)

You can download it here :
https://bafybeiddt3avurpt56xnoynrcvbwy4j3mdhtzhny4qw3bvyb7pb5oxvfae.ipfs.w3s.link/ipfs/bafybeiddt3avurpt56xnoynrcvbwy4j3mdhtzhny4qw3bvyb7pb5oxvfae/opentitus_dreamcast.zip
Source code is here :
https://github.com/gameblabla/opentitus

I was initially wanted to release this with support for the Amiga MOD files but debugging this was hell... Maybe later.

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dubcity
Super Sonic
Posts: 1576

Re: Crafti, Retro8/Pico-8 and Ganbare ports for Dreamcast

Post#25 » Sun Feb 25, 2024 12:57 pm

I've repacked some of your releases for ode users.

IP.BIN Changes: game name inside and changed product codes so they can get added to openmenu.
PVR jewel case cover has been added to root directory and will display for those using old gdmenu.

Crafti and Overheated use CD Audio so I am not sure if they will work on dreamshell. I know dreamshell just released an update that has better cd audio support. Ganbare has CDI+ISO inside. Delete the file you don't need. Also included is 256x256 png of cover. Use to add to openmenu or add to dreamshell.

Crafti (cd audio)
Product code: GBB003
Crafti.png
Crafti.png (124.25 KiB) Viewed 349 times

Code: Select all

https://mega.nz/file/t2QhmALI#Sc8w7D3cah6p6-1fvjGPDXUgcBm7NE3b2jttoZFxKg0


Ganbare Natsuki-san (CDI+ISO)
Product Code: GBB001
Ganbare Natsuki San.png
Ganbare Natsuki San.png (157.27 KiB) Viewed 349 times

Code: Select all

https://mega.nz/file/JvQzHaKT#DkJnd1e8CQEQ6dzbQQ-Rt1YKdGvuLBhIZgJeTQfZXUU


Overheated (cd audio)
Product Code: GBB002
Overheated.png
Overheated.png (91.03 KiB) Viewed 349 times

Code: Select all

https://mega.nz/file/Vio0zDSS#BCadsyxzzaYI0rbxZo5x-dYOIHOKpLNkKCtDgH0Fxq8


GD-ROM Users: If you already own these, do not download since the changes I've made don't apply to you. If you do not own these already, they can be burned and run on your drive.

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