Update DREAMCAST TMNT Cowabunga Collection Out for christmas :)

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Ian Micheal
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Re: DREAMCAST TMNT Cowabunga Collection WIP REV 2 Menu Tour :)

Post#21 » Sat Sep 03, 2022 5:30 pm

Tabs3121 wrote:What about the arcade games?


WIp it's also free :) i did arcade games in 2003 if i cant get it to run like i want or near perfect no game will be included but it will have beats of rage 60fps games using my update Dreambor engine and other content..

This is a Dreamcast
I'm the only person to get tmnt arcade game working was me in the first place on dreamcast..

Turtles in time never worked and takes to much ram ..

considering a lot of reviews are pointing out the arcade games are not as good as the console port and i will have far more then 13 games and free and the show and music videos plus the other art and such ..

It be the best you can do on 1998 console.. with the src and dev kit that we use ..
Tmnt arcade game uses 13.1 mb of system ram when it unpacks and uses decript of the grafix.. Mame has max of 12.1mb on dc i did some nasty tricks to ever get it working in the first place..

just because a rom size is 2.8mb packed does not = how much it uses and i know tmnt arcade uses 13.1mb when unpacked then decoded and run..plus system drivers it's the whole 16mb of ram..

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Ian Micheal
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Re: DREAMCAST TMNT Cowabunga Collection WIP REV 3 Menu Tour :)

Post#22 » Mon Sep 05, 2022 12:45 pm



show progress of updates and optimizing emulators and other things coming
Snes and genesis 44khz sound load and return no reboot auto port

GB as well I have improved snes sound emulation again on turtles in time..

WIP still tons of work todo :)

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Re: DREAMCAST TMNT Cowabunga Collection WIP REV 2 Menu Tour :)

Post#23 » Mon Sep 05, 2022 4:11 pm

Impressive!
https://youtu.be/XcyBq8vZ3Yg <----- Dreamcast gameplay videos

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k-do
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Re: DREAMCAST TMNT Cowabunga Collection WIP REV 2 Menu Tour :)

Post#24 » Tue Sep 06, 2022 9:39 pm

Just waiting for this .... ;)
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Ian Micheal
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Re: DREAMCAST TMNT Cowabunga Collection WIP REV 2 Menu Tour :)

Post#25 » Wed Sep 07, 2022 8:24 am

Thanks ross for sending me his VM in the end i could not use it as is and had to spend 20+ hours making a new one based on in linux.. I hope you guys really enjoy this as where getting up to over 100 hours coding of my time..

More to come but this was a major mile stone every emulator loads and returns to the sky menu like a modern console no Reboot or power off this is been my goal for Dreamcast ...



I talk about the whole point of the menu in a dev talk..

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Ian Micheal
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Re: DREAMCAST TMNT Cowabunga Collection WIP REV 2 Menu Tour :)

Post#26 » Wed Sep 07, 2022 9:39 am

REV 3 theme


all 3 nes games load and return :) New theme where only at rev 3 the demo disk had more the 100 rev's btw

Tabs3121
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Re: DREAMCAST TMNT Cowabunga Collection WIP REV 3 Menu Tour :)

Post#27 » Wed Sep 07, 2022 6:45 pm

You have to add the Ninja Rap video as a bonus

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Ian Micheal
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Re: DREAMCAST TMNT Cowabunga Collection WIP REV 3 Menu Tour :)

Post#28 » Wed Sep 07, 2022 6:59 pm

Tabs3121 wrote:You have to add the Ninja Rap video as a bonus


I will lol :)


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Re: DREAMCAST TMNT Cowabunga Collection WIP REV 3 Menu Tour :)

Post#30 » Fri Sep 09, 2022 2:35 am

Best of luck to everyone who has worked/working on the project. When I spoke to the developers / publishers of my own project about this collection, they were interested about getting a physical release. I've forwarded Ian's details to them so fingers crossed for everyone
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