luka wrote:I assume this works with a GDEMU?
Also, making sure it only runs on real hardware is just strange and unnecessary elitism.
Greetings to all. I've noticed some questions regarding my project's functionality on DC emulators, and I would like to take the opportunity to provide some clarity on the matter. To put it simply, none of the Genesis games work on DC emulators, hence my decision to not include support for them. Main offenders are redream and flycast and nulldc. But for my emu killer to work it also stops Demul.
As a developer with over two decades of experience, I have always coded for hardware and profiled on the real machine. This approach has consistently yielded superior results, and it is a testament to the importance of programming for the target platform. Therefore, I found it necessary to exclude support for DC emulators, as they are not optimized for this purpose.
While I understand that there may be some who prefer to use DC emulators for this purpose, it is my belief that this approach is suboptimal and is not aligned with the original intent of the hardware. I am open to feedback and constructive criticism, but I must emphasize that I have a personal obligation to uphold the quality and integrity of my projects.
Lastly, I would like to extend my gratitude to those who have shown support for my work. Your encouragement is greatly appreciated, and I will continue to strive to provide projects that are of interest to you. If you require any further information or clarification, please do not hesitate to contact me.
Respectfully, Ian micheal