GTA 3 Port by SKMP
- runkthepunk
- BFG-10K
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- mistamontiel
- Shark Patrol
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Re: GTA 3 Port by SKMP
Is that all there is to updating, new artifacts zip/elf? A week passed and I did from step two from Cloning the dca3-game repo,
I guess deleting DCA3 and doing that again was unnecessary?
Code: Select all
git clone --branch alpha https://gitlab.com/skmp/dca3-game.git
- runkthepunk
- BFG-10K
- Posts: 209
- Dreamcast Games you play Online: I will happily play any once I get myself set-up with a decent internet connection!
- Location: England
Re: GTA 3 Port by SKMP
I am not sure if the repo also changes but yeah I just replaced the ELF file and re-ran make cdi
It has worked and I have managed to pass Skunk in the Trunk! (crusher)
Bomb Da Base is still broken though and crashed once I had killed all the guys on the boat and 8ball plants the bomb. I guess it is supposed to go to a cutscene but it just crashes
Still brilliant work is being done on this and Iook forward to more progress
It has worked and I have managed to pass Skunk in the Trunk! (crusher)
Bomb Da Base is still broken though and crashed once I had killed all the guys on the boat and 8ball plants the bomb. I guess it is supposed to go to a cutscene but it just crashes
Still brilliant work is being done on this and Iook forward to more progress
- mistamontiel
- Shark Patrol
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Re: GTA 3 Port by SKMP
I wish I could read the version number on Dreamcast (obscured too bottomed out) but I guess reicast to test that my new CDI is indeed new!
- megavolt85
- Developer
- Posts: 2088
Re: GTA 3 Port by SKMP
no, for update usemistamontiel wrote: ↑Fri Jan 10, 2025 1:39 pm I guess deleting DCA3 and doing that again was unnecessary?
Code: Select all
git pull
- MoeFoh
- Wazza
- Posts: 1293
Re: GTA 3 Port by SKMP
How is everyone converting the ELF to BIN? I'm getting this error when using the BootDreams version of sh-elf-objcopy.exe.
c:\BootDreams\tools>sh-elf-objcopy.exe -v -R .stack -O binary dca3.elf dca3.bin
"sh-elf-objcopy.exe: dca3.elf: File format not recognized"
NVM: Got it working with a different version of sh-elf-objcopy.exe
c:\BootDreams\tools>sh-elf-objcopy.exe -v -R .stack -O binary dca3.elf dca3.bin
"sh-elf-objcopy.exe: dca3.elf: File format not recognized"
NVM: Got it working with a different version of sh-elf-objcopy.exe
- Attachments
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- sh-elf-objcopy.7z
- (257.82 KiB) Downloaded 14 times
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- dirty sailor
- Posts: 181
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Re: GTA 3 Port by SKMP
Anyone else having the ‘Turismo’ mission loop over and over from the pay phone near the safe house?
I did all those missions on the last build of the game so I’m not sure why this has happened..
I did all those missions on the last build of the game so I’m not sure why this has happened..
https://youtu.be/XcyBq8vZ3Yg <----- Dreamcast gameplay videos
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- Sunday Shootout
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- dirty sailor
- Posts: 181
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Re: GTA 3 Port by SKMP
Has anyone got an updated build with bomb da base working ? I’ve done everything I can , mission wise so far so I’m keen to keep testing
https://youtu.be/XcyBq8vZ3Yg <----- Dreamcast gameplay videos
- redjeff76
- core
- Posts: 129
Re: GTA 3 Port by SKMP
bomb da base is still where the game crashes up to this point. No fix YET. You can keep up to date on status at the official Discord server of the Dev's here ---> https://discord.gg/rwv8dcuqVr
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