I am brand new to this place so hopefully this is ok for a first post! But for some context for about the last 5 or 6 years I have had an idea for a game for Dreamcast bouncing around in the back of my head really as just a dream more than anything but earlier this year I have decided that I actually wanted to take strides in actually potentially getting it made and for a start I thought asking some experienced or knowledgeable people about the topic would be a good way to start and from what I've seen and have been told this would be the best place to ask around! Some of the question's I have are
How would I go about finding a developer I could commission or get do freelance work for the Dreamcast?
How would I go about getting physical discs made?
Do I need to have my 3D artist use any specific 3D program if so which would be best?
About how much does getting a homebrew developed cost on average?(I know cost would change based on the scope of the project and stuff like that just curious what a baseline would be)
Those are all my main question's, but any other information you all would like to share would be greatly appreciated! And of course if there are any artist, developers or other's that see this and would be interested I would be more than open to discuss it with you! Also this is fully optional, but to anyone that helped answering some of my question's or helped in any other way if you want to be added to the credits just put the name you want and if it ever come's out I'll add you in!
Dreamcast homebrew game development question's
- Weltschmerz
- noob
- Posts: 1
- Dreamcast Games you play Online: None currently still don't have a DreamPi plan to get one eventually
- PengoJetz
- undertow
- Posts: 25
Re: Dreamcast homebrew game development question's
I have no knowledge of commissioning work, but you could try contacting some of the active indie publishers to see what they do for media pressing and artwork (PixelHeart, Limited Run games). No luck getting new GD rom made anymore but you could probably get a pressed MIL-CD in best case scenario.
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