Re: Henshin Engine Kickstarter moves Dreamcast port to first stretch goal
Posted: Mon Jun 24, 2019 11:40 am
They could of just ported it using a pce emulator prolly what they did.. I could be wrong but it would , explain no vmu saving. It's not like the dreamcast could not have a fully working pce emulator with cd.. We had one that worked a long time ago ..