Just throwing in my 2 cents regarding the Kickstarter.
I get the impression that they went to Kickstarter a bit too soon. Looking at the video and the campaign description, I feel like they didn't have too much to show yet and convince people about the game. We see the same 1 stage, with the same 2-3 enemies, and the same 1 pistol being used. A lot of things are only mentioned, like the "Unique combat mechanics", the "Snake/Tactical camera", using the different team members. They are never demonstrated in action, which would be key imo to convince potential backers.
The controls/button layout are never explained, that one image with the controller confuses me more than anything (if the action buttons are used for selecting team members, how do you move your character?). They don't mention what peripherals can be used with the game (keyboard + mouse would be a perfect fit, yet no mention, only in the comments).
As a 3D game engine on the Dreamcast, it's pretty impressive, but as a game, it's just simply not. Or at least not yet in its current state. That's not to say it can't become one, but for me personally I just can't see what the developers envision because the game is still so early in development and thus they can't show it off.
Sure, games have been kickstarted that have shown even less, but those were usually targeted at a much larger audience and/or by world renowned developers (Bloodstained, Mighty No. 9, Yooka Laylee).