NEO4ALL for GDEMU

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megavolt85
Developer
Posts: 1782

Re: NEO4ALL for GDEMU

Post#11 » Tue Aug 27, 2019 2:10 pm

download IMG_insert from first post, unpack to directory with game, create txt file, put text Neo Turf Masters and save txt file

select txt and img, drug'n'drop to IMG_insert, profit

few game images don't have apple header, IMG_insert write name from txt file and change header if it's need

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FlorreW
Animated Violence
Posts: 499

Re: NEO4ALL for GDEMU

Post#12 » Tue Aug 27, 2019 2:38 pm

Thanks alot Megavolt, i will try this :D

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FlorreW
Animated Violence
Posts: 499

Re: NEO4ALL for GDEMU

Post#13 » Tue Aug 27, 2019 3:30 pm

Works like a charm. Thanks alot man !

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aldair
Metallic
Posts: 802

Re: NEO4ALL for GDEMU

Post#14 » Wed Aug 28, 2019 6:20 pm

great neo4all gdemu! But here it gets faster or slower depending on the emulator settings. Do you have any correct settings to make it normal?

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aldair
Metallic
Posts: 802

Re: NEO4ALL for GDEMU

Post#15 » Sun Sep 08, 2019 11:50 am

megavolt85 wrote:download IMG_insert from first post, unpack to directory with game, create txt file, put text Neo Turf Masters and save txt file

select txt and img, drug'n'drop to IMG_insert, profit

few game images don't have apple header, IMG_insert write name from txt file and change header if it's need


Only appears in the list KOF 98 other games does not show, how to solve it? Is there any setting to leave the normal skip frame?
Great job!

kowalski80
noob
Posts: 2

Re: NEO4ALL for GDEMU

Post#16 » Mon Sep 16, 2019 3:46 pm

Thanks a lot!! I'll give It a try!

skits
noob
Posts: 1

Re: NEO4ALL for GDEMU

Post#17 » Sat Sep 21, 2019 3:39 pm

megavolt85 wrote:download IMG_insert from first post, unpack to directory with game, create txt file, put text Neo Turf Masters and save txt file

select txt and img, drug'n'drop to IMG_insert, profit

few game images don't have apple header, IMG_insert write name from txt file and change header if it's need


Thanks for this information, and I got several games to work, but I am confused on changing the "apple header" using IMG_insert.
Can you explain in detail on how to do this?
Thank you

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megavolt85
Developer
Posts: 1782

Re: NEO4ALL for GDEMU

Post#18 » Sun Sep 22, 2019 4:11 am

menu check this string
Снимок экрана_2019-09-08_22-11-54.png


for name menu check first sector, if first sector don't contain text then menu get name from CD label

Снимок экрана_2019-09-08_22-12-35.png


IMG_insert write name from txt file to first sector of image and write string "APPLE COMPUTER, INC., TYPE: 0002"

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dxen1
fire
Posts: 70

Re: NEO4ALL for GDEMU

Post#19 » Sat Dec 21, 2019 1:55 pm

Is there a how to for dummies?

01 folder - gdemu neo4all
02,03,04 folder.. trurip games with patched headers? Nothing coming up on my menu.

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megavolt85
Developer
Posts: 1782

Re: NEO4ALL for GDEMU

Post#20 » Sat Dec 21, 2019 3:28 pm

dxen1 wrote:01 folder - gdemu neo4all
02,03,04 folder.. trurip games with patched headers?


yep

dxen1 wrote:Nothing coming up on my menu.


you use IMG_insert for patch?
upload one image, i'm look where error

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