Absurd wrote:Much appreciated, thank you
Most welcome
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Absurd wrote:Much appreciated, thank you
Code: Select all
MODE0 = standard, fastest video mode settings
MODE1 = slower, supports some extra features
MODE2 = slowest, includes window layers (used by some games)
MODE4 = same as MODE0 with background skewing
SKIP0 = no sprite skipping until maximum reached
SKIP1 = moderate sprite skipping, used to prevent major slowdown
SKIP2 = maximum sprites skipped
SOUND0 = standard sound emulation
SOUND1 = sound tempo increased
streeker wrote:mkanderson, thanks a lot for these! In the age of ODEs I highly prefer single game isos over any compilation! I haven't been aware, that this is even possible with the Smash Pack emulator...
Do you have any knowledge about the available settings within the "Ginsu.Command", i.e. MODE, SKIP and SOUND? What are values for these to try out in order to possibly improve the performance of individual games?
EDIT: Okay, found it. Thankfully it's all written down in the Smash Pack instructions addressed to Echelon:Code: Select all
MODE0 = standard, fastest video mode settings
MODE1 = slower, supports some extra features
MODE2 = slowest, includes window layers (used by some games)
MODE4 = same as MODE0 with background skewing
SKIP0 = no sprite skipping until maximum reached
SKIP1 = moderate sprite skipping, used to prevent major slowdown
SKIP2 = maximum sprites skipped
SOUND0 = standard sound emulation
SOUND1 = sound tempo increased
Too bad that there is no option to turn the sound off completely. That's been No. 1 on my wishlist for these settings.
Ian Micheal wrote:More then possbile for fullseed gen emulator this is one I'm working on
Not going to be out till snes4all update dcmc mini is done..
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