[REQUEST] Dracula X on DC: is it possible?!

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Re: [REQUEST] Dracula X on DC: is it possible?!

Post#11 » Sun Aug 28, 2022 5:39 pm

Anthony817 wrote:Not to mention, that shit is straight up X86 PC architecture so it makes porting Windows console emulators a hell of a lot easier. I love the hell out of OG Xbox, it is right up there for me beside Dreamcast as far as homebrew communities go. Still to this day PS3 emulators are limited to mostly 2D consoles save for the official PSX and PS2 emulators for it. At least on OG Xbox there are curated N64 emu packs made by the community that greatly increased compatibility for it and it can emulate a ton.

I can't wait for the latest PS4 firmware to get an exploit though, that is like the OG Xbox in terms of it being X86 architecture and ease of porting emulators to it. I am really impressed with what they have achieved on that console, full-on SteamOS support even and people playing Halo MCC on a Sony console is a very bizarre but cool thing to behold.

That being said, somebody is porting SDL over to PS2 and PS3 now so hopefully we can start seeing more complex homebrew on those systems. PS3 was also getting custom RSX video drivers and dynarec to help with more demanding emulation in the future too.


True, and eversince most of the emulatros have started using the MadMab interface, switching between em is like using the exact same emulator for another machine, the ease of use is amazing
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