Guide to modifying ICONDATA.VMS

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mrneo240
Rank 9
Posts: 926

Re: Guide to modifying ICONDATA.VMS

Post#21 » Wed Oct 11, 2017 2:32 pm

cats outta da bag, heres the source:
  • I spent about 2 minutes cleaning it ( i dont care if you think its messy/unreadable)
  • it wasnt meant for public use (it was written in about 5 hours )
  • not user friendly (im a programmer not a UI specialist)
  • License Attached, dont ignore it!
  • PHP (required ver >= 5.2.17.17)
https://mega.nz/#!NwVxFRxC!ORq-k_GEkoX9 ... cWBIgNCmvE

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Slurmking
lithium
Posts: 45

Re: Guide to modifying ICONDATA.VMS

Post#22 » Wed Oct 11, 2017 5:59 pm

Testing it out now, I do have file upload capabilities and I'll see if I can get it working on my end. Great work Neo!

mrneo240
Rank 9
Posts: 926

Re: Guide to modifying ICONDATA.VMS

Post#23 » Wed Oct 11, 2017 6:13 pm

remember to share back your modifications. still waiting on the modified code from the chao stuff

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Slurmking
lithium
Posts: 45

Re: Guide to modifying ICONDATA.VMS

Post#24 » Wed Oct 11, 2017 6:17 pm

The only way I can think of doing that properly is through Github, would it be alright if I made one and just credited the source back to you?

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Slurmking
lithium
Posts: 45

Re: Guide to modifying ICONDATA.VMS

Post#25 » Wed Oct 11, 2017 6:22 pm

mrneo240 wrote:cats outta da bag, heres the source:
  • I spent about 2 minutes cleaning it ( i dont care if you think its messy/unreadable)
  • it wasnt meant for public use (it was written in about 5 hours )
  • not user friendly (im a programmer not a UI specialist)
  • License Attached, dont ignore it!
  • PHP (required ver >= 5.2.17.17)
https://mega.nz/#!NwVxFRxC!ORq-k_GEkoX9 ... cWBIgNCmvE


Holy CRAP! you actually did it you mad lad!
Image

mrneo240
Rank 9
Posts: 926

Re: Guide to modifying ICONDATA.VMS

Post#26 » Wed Oct 11, 2017 9:08 pm

Slurmking wrote:The only way I can think of doing that properly is through Github, would it be alright if I made one and just credited the source back to you?


That would be cool. Just some way that the source won't be buried in forums, so the community will always have access to it :D

Btw, glad you enjoy the tool :)

mrneo240
Rank 9
Posts: 926

Re: Guide to modifying ICONDATA.VMS

Post#27 » Wed Oct 11, 2017 9:13 pm

NOTE: I don't think the source is readable in any fashion. Maybe it is, but I doubt it. I can add some comments and clean it up though, I was mostly working on it at around midnight last night.

It should work for almost any 32x32 image. Should be fairly robust but who knows it will probably break in interesting ways!

I'm glad you were able to get it working, it could be made into a single page or something.

Wild isn't it? You post some research you painstakingly did and within hours I had a working tool.

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Slurmking
lithium
Posts: 45

Re: Guide to modifying ICONDATA.VMS

Post#28 » Thu Oct 12, 2017 3:08 am

I was up al night but I got it to work on a single page with upload functionality, I'm sure you are making your own improvements so I will show you my code tomorrow.

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Slurmking
lithium
Posts: 45

Re: Guide to modifying ICONDATA.VMS

Post#29 » Thu Oct 12, 2017 4:16 pm

I made some modifications to the code

-Disclaimer
I am horrible at PHP and this only works through hours of trial and error.
There may be useless functions and better ways to run the code but this is the best I can do

//New features
-Web interface
-Upload feature
-randomly generated img names

For the life of me I can't figure out why Chrome says the file might be dangerous, it is just a ZIP file with php...

http://slurmking.net/dream/VMU/ICONDATA/ICONDATv2.zip

mrneo240
Rank 9
Posts: 926

Re: Guide to modifying ICONDATA.VMS

Post#30 » Thu Oct 12, 2017 4:54 pm

Slurmking wrote:I made some modifications to the code

-Disclaimer
I am horrible at PHP and this only works through hours of trial and error.
There may be useless functions and better ways to run the code but this is the best I can do



i just looked through it, ill chek it more in depth in a bit. im in a game release kick so im doing some of my backlog for now, 3 done and maybe 12 to go -_-

the interface is nice :)

more than anything the original source i vomited out is soooo bad. i gotta get around to cleaning that up. if i do, ill keep your interface and just tidy the code i wrote.

(btw those images you wanted to keep exclusive to your site are in that zip you uploaded)

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