Super Street Fighter II X Remix champion edition.

Moderators: VasiliyRS, deluxux

User avatar
aldair
Nemesis
Posts: 628

Re: Super Street Fighter II X Remix champion edition.

Post#41 » Sat May 30, 2020 10:40 am

ShindouGo wrote:Here is the v2 ;)

Why a v2?

First of all in order to modify 4 musics where I had put the Megadrive versions:

- Modification with the music of the CPS1 arcade version for the Balrog theme
- Modification with the music of the CPS1 arcade version for Honda's Near KO theme
- Modification with the music of the CPS1 arcade version for the Victory Screen theme
- Modification with the music of the CPS1 arcade version for the theme Here Comes a new challenger

Then, increase the duration of the fighters' music:
Why extend them?
Simply because some music was very short and ended in the middle of a fight.

- Increase to 4 minutes of all the themes of the fighters
- Increase to 2 minutes of all Near KO themes for fighters
- Increase of a few seconds of the Continuous theme which ended before the end of the countdown

I also offer in this v2 the 2 versions of the game: the original JAP version as well as the English Trad version.

And finally to finish, I offer 2 versions in the archive.
One for GDEmu, Dreamshell and Emulator without Dummy file and another with Dummy file for those who want to burn to CD.

Thank you for your enormous help to CD AGES as well as to aldair who came up with the idea for this remix.

Super Street Fighter 2X Remix Champion Edition v2
Image
Super Street Fighter 2X Remix Champion Edition v2 .cdi
Super Street Fighter 2X Remix Champion Edition v2 info
Super Street Fighter 2X Remix Champion Edition v2 covers[/url]

Now I'm playing a lot, thanks !!!
Can you help me code this game?

User avatar
ShindouGo
GD-ROM
Posts: 470

Re: Super Street Fighter II X Remix champion edition.

Post#42 » Sat May 30, 2020 2:36 pm

What concern is there?
What do you want to do ?

User avatar
aldair
Nemesis
Posts: 628

Re: Super Street Fighter II X Remix champion edition.

Post#43 » Sat May 30, 2020 4:22 pm

ShindouGo wrote:What concern is there?
What do you want to do ?

all video in SFD, it's can be simple converted
audio in VOICES.DAT, yamaha adpcm 22050 Hz stereo with iterleave and not include header
offsets for audio need find in 1ST_READ.BIN, all offsets hardcoded

Link: http://www.dc-swat.ru/forum/thread-3604.html

User avatar
ShindouGo
GD-ROM
Posts: 470

Re: Super Street Fighter II X Remix champion edition.

Post#44 » Sat May 30, 2020 6:47 pm

I can try to watch. What exactly is not done ?
I see that you have managed to include the Portuguese voices from the video that you post later. So what do you have to do ?

Edit : I watched the rest of the post on DC-Swat and not there I am sorry it totally exceeds my poor skills

User avatar
KmusDC
dark night
Posts: 50

Re: Super Street Fighter II X Remix champion edition.

Post#45 » Sun Jun 07, 2020 1:59 am

My test, THANKS SO MUCH!!!
https://youtu.be/vr5bQyP4XDU

Killxs
noob
Posts: 1

Re: Super Street Fighter II X Remix champion edition.

Post#46 » Wed Dec 09, 2020 4:10 am

Hi!
(This is my firt post.
My mum asked me to sell some stuff of our childhood and i found... 2 dreamcasts.
Needless to say I took them back ^^'
(But I'm lost with all the possible mods : +16mb ram, overclocking, sd card adapter, mode, etc. and the different emulators...).

This one is a great mod.
Problems with fighting games is that we often miss the "punchy crunchy" sound of older games. That's particulary true of the "impact" sounds.
KOF 96, Real Bout 2 sound far better than even KOF 98, KOF14 or SF5 for example. The worst one has to be SNK vs Capcom for the neo geo. You don't feel the impacts. Imagine Violent Ken sounding like Champion Edition Ken !
So thank you for this mod.

SSF2X is such a perfect port of the arcade CPS2 (everything is perfect, minus 1 frame lag and there are usually more than this one frame lag between 2 different arcade set up of the same game) that I m not sure it's not straight emulation of the arcade version.
If it was emulation, wouln't it be theoretically possible to use it as a base tool for a proper CPS2 emulator for the DC?

  • Similar Topics
    Replies
    Views
    Last post

Return to “Modifications”

Who is online

Users browsing this forum: No registered users