UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

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Ian Micheal
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post#21 » Wed Nov 25, 2020 2:56 am

willis wrote:Thanks for this Ian!
I got the files from you and I will have to try them out tomorrow. I will do some more testing then and report back.

Keep us all updated if something else pops up.


Here is update this using ip6 udp socket drop this as well on root of dcmc
DCDoomudp6.rar
(389.24 KiB) Downloaded 366 times

http://doomlist.net/
doom server online list

course port is set to 5029 if we find a doom 1 or 2 working on the list we can set it to that port

just so you know port is hardcoded by chilly to 5029

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willis
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post#22 » Wed Nov 25, 2020 2:38 pm

Just a quick question..... would this be able to be added into the collection? You know make it really official ha!

https://www.romerogames.ie/si6il/

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SirRockEmSockEm
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post#23 » Thu Nov 26, 2020 2:00 pm

Ian Micheal wrote:http://doomlist.net/
doom server online list

course port is set to 5029 if we find a doom 1 or 2 working on the list we can set it to that port

just so you know port is hardcoded by chilly to 5029


Hi Ian! I'd just like to point out that this server list is for the Zandronum source port, which is based on GZDoom, which changes certain aspects and adds a lot of features compared to vanilla Doom, so I doubt it would be compatible with DCDoom.

Great work on this, of course!

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Ian Micheal
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post#24 » Fri Nov 27, 2020 10:57 am

Port set to 8080.. Drop this bin on the plainfiles this only the bin nothing else

Network code on
portset.png


DCMC[DOOM][CD][SD].rar
(465.7 KiB) Downloaded 376 times

Update should not freeze on boot.. Must set your dreamcast up with xdp for this to work

'
Follow this should be able to test it on demul

:)
Dont waste any more cdr's to do networking testing.. course all these version work doom prefect right now you can turn networking off in the menu boot offline doom on all these versions this for the DCMC launcher not for selfboot on a cdr.. use the files on the first post drop this bin over them.. make a cdi.. i posted the right wads to use in this topic and what folder they go in..


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willis
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post#26 » Sat Nov 28, 2020 12:45 am

I am in the process of testing the setup from the video. I'll check back when I have some answers ha!

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willis
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post#27 » Sat Nov 28, 2020 1:52 am

I have Demul up and running with the XDP browser to set my bba settings. Just a quick tip for anyone, make sure you go into the Config options and choose plugins and enable the bba.

Problem is I don't think Demul is saving my configuration to the vmu. I go through and tell it to use bba settings and save. However when I check it again, the changes weren't saved and it looks reset back to default.

**** edit

Demul is saving as I tested RadQuake5.0 and saved that just fine. I go into the maple device manager and look in the vmu and I see a quake save file. So maybe is it something with that xdp browser and demul?

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Ian Micheal
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post#28 » Sat Nov 28, 2020 6:03 am

Not sure whats going on with demul maybe there is some other program we can try to save game network settings or some other browser..

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willis
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Re: UPDATE RELEASE DOOMDC DCMC NETWORK TEST SD CDR GDEMU [PORT BY CHILLY WILLY]

Post#29 » Sat Nov 28, 2020 6:28 pm

What about if we tried an older version of Demul?


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