RENT-A-HERO No.1 - ENG

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VincentNL
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#21 » Mon Feb 15, 2021 5:44 am

ateam wrote:Fantastic work so far! So happy to see this progressing. I'm over here hacking away at "Sakura Wars: Columns 2". 2021 will be a good year for the Dreamcast!

I was curious about you using Ghidra for disassembly here. With only the beta debugger in an unofficial build of NullDC, how difficult do you think it'll be to find what's needed in order to reduce the menu entries like you're talking about?

I'm using Demul + cheat engine for mapping address and variables, then ghidra for actually putting it all together & getting calls to those parameters or functions I want to alter.
The difficulty is mostly on setting things up correctly, then it's all about trial & error between programs.
If you like my work or just want to show some love:
https://ko-fi.com/vincentnl
https://www.patreon.com/VincentNL

Eccobeat
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#22 » Mon Feb 15, 2021 10:09 pm

I'd love to help. Got a dreamcast with gdemu, xbox modded with the game. I have a little bit of experience with reverse engineered and file forensic.

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VincentNL
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#23 » Wed Feb 17, 2021 4:16 pm

I've sent you a PM Eccobeat, it would be fantastic to look at this together! :D

At the present time Deluxxx_ is running my slow (but steady) QBMS to convert all remaining xbox binary text into ASCII. After that it'll be time for importing back the first chapter into Dreamcast!
If you like my work or just want to show some love:
https://ko-fi.com/vincentnl
https://www.patreon.com/VincentNL

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VincentNL
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#24 » Fri Feb 19, 2021 3:20 pm

Ok big update today! :)

A small script mistake, lead to a major achievement.

Intro Chapter lines were not 66 but 131! Fixing the script aligned several chunks of XBOX --> DC text data, which turned into an idea that might significantly speed up everything related to text import.

Full news:
https://www.patreon.com/posts/47755272
If you like my work or just want to show some love:
https://ko-fi.com/vincentnl
https://www.patreon.com/VincentNL

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Gocha
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#25 » Sat Feb 20, 2021 12:02 pm

Nice to see a new translation project

I've heard of this game before, but I've never played it, is it good? it sure seems funny at least.

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VincentNL
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#26 » Sun Feb 21, 2021 5:44 pm

First chapter text layout has been completed and working on emulators! (DC hardware will be tested asap)

Screens and info:

https://www.patreon.com/posts/rent-hero-no-1-47839449
If you like my work or just want to show some love:
https://ko-fi.com/vincentnl
https://www.patreon.com/VincentNL

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dubcity
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#27 » Sun Feb 21, 2021 6:30 pm

VincentNL wrote:First chapter text layout has been completed and working on emulators! (DC hardware will be tested asap)

Screens and info:

https://www.patreon.com/posts/rent-hero-no-1-47839449


looks great VincentNL

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fafadou
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#28 » Sun Feb 21, 2021 7:44 pm

Terribly fast :-)

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Bob Dobbs
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#29 » Sun Feb 21, 2021 8:08 pm

Gocha wrote:Nice to see a new translation project

I've heard of this game before, but I've never played it, is it good? it sure seems funny at least.


I played this in English on Xbox. This was a lot of fun and laughs.

Dobbs approved.
Regards,
Bob Dobbs

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pitito
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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!

Post#30 » Mon Feb 22, 2021 1:46 pm

VincentNL wrote:Ok big update today! :)

A small script mistake, lead to a major achievement.

Intro Chapter lines were not 66 but 131! Fixing the script aligned several chunks of XBOX --> DC text data, which turned into an idea that might significantly speed up everything related to text import.

Full news:
https://www.patreon.com/posts/47755272


It looks fabulous !!! great job!!

Could it be ported to other languages by translating the scripts?
Although perhaps new accented characters should be inserted into the font.

But I would be interested in translating it into Spanish.

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