Intrepid Izzy

Moderator: VasiliyRS

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Roel
Developer
Posts: 124
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Re: Intrepid Izzy

Post#71 » Fri Jun 16, 2017 3:50 am

Tarnish wrote:That uppercut looks like fun stuff. My only criticism is regarding the animation, the transition from the uppercut pose to the falling pose seems pretty abrupt to me. Or is that still a WIP?


The whole game is still a work in progress! ;)

Grey Fox
undertow
Posts: 29

Re: Intrepid Izzy

Post#72 » Fri Jun 16, 2017 1:24 pm

I have really enjoyed the games from Senile Team so far and this looks absolutely ace. Exactly the type of game I adore and this looks super fun. Really love the graphics and character design. So vibrant and really seems to "pop" if that makes sense.

Cant't wait for this one!

McDreamcast
noob
Posts: 4

Re: Intrepid Izzy

Post#73 » Mon Jun 19, 2017 1:46 am

Ahh interesting. Thank you good sir!! That reminds me, I haven't played BOR in such a long time. Got to play it again :)

Grey Fox
undertow
Posts: 29

Re: Intrepid Izzy

Post#74 » Tue Jun 27, 2017 1:35 pm

Love the Metal Gear line of sight and "alert" sound that the green enemies appear to use in the video.

Dreamcast_Ninja
dark night
Posts: 54

Re: Intrepid Izzy

Post#75 » Wed Jun 28, 2017 12:23 pm

Interested.

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Roel
Developer
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Re: Intrepid Izzy

Post#76 » Sun Jul 02, 2017 4:08 am

Thanks everyone!

Here's a video to provide some insight into the animation process. It's the first time we've done a video of this kind, so your feedback (be it in the form of opinions, suggestions, critiques or requests) is even more welcome than usual!


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RXShorty
minority
Posts: 67

Re: Intrepid Izzy

Post#77 » Thu Jul 06, 2017 6:45 pm

Very good looking Roel!
Thanks for the updates.
Really looking forward to play this game on the Dreamcast!

Sent from my BBB100-2 using Tapatalk
DreamOn!

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mazonemayu
Agent Provocateur
Posts: 3750

Re: Intrepid Izzy

Post#78 » Sun Jul 09, 2017 2:29 am

great vid, never knew it took that much work to simply animate one item of a game
We are SEGA generation.

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Roel
Developer
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Re: Intrepid Izzy

Post#79 » Sun Jul 09, 2017 1:50 pm

This is actually a very fast method to create animations. It's usually even more time-consuming.

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segata sanshiro
Roadster
Posts: 359

Re: Intrepid Izzy

Post#80 » Mon Jul 10, 2017 7:15 am

Roel man, the vid brought tears to my eyes. So much love, dedication and talent! We're lucky that you're a DC fan and want to bring this gem to the console!
Great work! Thank you.

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