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Re: Intrepid Izzy

Posted: Mon Mar 06, 2017 8:07 pm
by Wrath of Khan
Yeah, it looks like something I might play. If I could afford it I would support all dc games. So I just pick the ones I will absolutely play. Im keeping my eyes on this one.

Re: Intrepid Izzy

Posted: Tue Mar 07, 2017 4:30 am
by hombreimaginario
Congrats, Roel. This is the kind of game I was waiting for to hit the DC indie scene. Looks great so far :)

Re: Intrepid Izzy

Posted: Tue Mar 07, 2017 6:42 am
by segata sanshiro
I've been waiting for a Senile release since... Age (i do own and love RRRR).
Good luck man!!! I cant wait to play it!

Re: Intrepid Izzy

Posted: Tue Mar 07, 2017 9:57 am
by Roel
Thanks guys! Those are encouraging words!

Re: Intrepid Izzy

Posted: Tue Mar 07, 2017 5:47 pm
by DCGX
Nice! I love the smooth animations. In my opinion, smoothness, or lack thereof, can make or break a 2D game.

Re: Intrepid Izzy

Posted: Tue Mar 07, 2017 10:23 pm
by VasiliyRS
Wow! Just seen you posted screenshots and it looks amazing!

The dreamcast version has scaled-down graphics to match the system's native resolution of 640x480 pixels.


I read that KOS has support for 800x608 resolution, is it possible to implement it?
Also do you consider a 'SD card' release?...

Re: Intrepid Izzy

Posted: Wed Mar 08, 2017 1:04 am
by dreamcast-news
Make a widescreen option. :-)
SD card for take screenshots or videos in-game (like Sturmwind).

Re: Intrepid Izzy

Posted: Wed Mar 08, 2017 3:07 am
by Roel
As far as I can tell, none of the resolutions over 640x480 have ever (reliably) worked. Otherwise I'd have been happy to use them. I have fiddled with the DC's video settings myself to create a VGA 640x360 widescreen mode once, but the reduced resolution resulted in a frame rate that was apparently too high for the TA to keep up with.

But don't despair! Intrepid Izzy already has an option for letterboxed widescreen. :)

I do own a DC SD card reader, but I haven't (yet) coded SD card support into the custom DC OS that Senile Team's games run on. I might do that at some point, but for the time being, there are plenty of other things to focus on.

Re: Intrepid Izzy

Posted: Wed Mar 08, 2017 7:04 am
by mazonemayu
Are you the sole creator of this game, it say you're doing...well everything yourself. Isn't that incredibly hard, I mean those are a lot of technical skills you need: progging, drawing sprites, composing music, etc...

Re: Intrepid Izzy

Posted: Wed Mar 08, 2017 11:21 am
by dreamcast-news
The design is excellent, reminds Shantae or Viewtiful Joe.