Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

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Ro Magnus Larsson
GD-ROM
Posts: 463

Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#1 » Sat Aug 29, 2020 12:19 am

Gunstar Heroes Z (DreamBOR) [HDD-SD] Download
Gunstar Heroes Z (DreamBOR).jpg
Gunstar Heroes Z (DreamBOR).jpg (37.58 KiB) Viewed 4467 times
Gunstar Heroes Z (DreamBOR) Alt.jpg
Gunstar Heroes Z (DreamBOR) Alt.jpg (36.38 KiB) Viewed 4467 times

Gunstar Heroes Z (DreamBOR) an OpenBOR project that resembles the classic Mega Drive version. A 4p co op game. The file is in ISO ready for playing with Dreamshell with HDD-IDE/SD mod.
Note: Almost all DreamBOR games take around 15-30 seconds to boot, depending the game, so just wait and enjoy it!

DreamBOR engine developed by Ian Micheal
Cover 256x256 (Dreamshell/RetroDream) designed by me

Link to download: https://mega.nz/file/2TJyzCjS#tRDfXNIls ... _ebYvsCO5M
Last edited by Ro Magnus Larsson on Thu Sep 02, 2021 9:14 am, edited 3 times in total.
Ro Magnus Larsson
DC HDD Tester
Argentina.-

Alexislight
minority
Posts: 68

Re: Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#2 » Sat Aug 29, 2020 9:30 am

thanks, but i can't download it. key, please.

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Ro Magnus Larsson
GD-ROM
Posts: 463

Re: Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#3 » Sun Aug 30, 2020 6:42 pm

There is no key, corrected, try again
Ro Magnus Larsson
DC HDD Tester
Argentina.-

gamesreup
drunken sailor
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Re: Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#4 » Tue Sep 08, 2020 1:19 pm

no cdi on these? Tried using redream and nulldc with no luck. wasted 4 discs aswell :)

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megavolt85
Developer
Posts: 1140

Re: Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#5 » Tue Sep 08, 2020 1:58 pm

gamesreup wrote:Tried using redream and nulldc with no luck. wasted 4 discs aswell :)


have you read what this image is for?

The file is in ISO ready for playing with Dreamshell with HDD-IDE/SD mod.


Why did you write to disc something that was not intended for playing from a disc?

gamesreup
drunken sailor
Posts: 168
Contact:

Re: Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#6 » Tue Sep 08, 2020 1:59 pm

megavolt85 wrote:
gamesreup wrote:Tried using redream and nulldc with no luck. wasted 4 discs aswell :)


have you read what this image is for?

The file is in ISO ready for playing with Dreamshell with HDD-IDE/SD mod.


Why did you write to disc something that was not intended for playing from a disc?


Nope, not originally. Hence the reason I screwed x4 discs :lol:

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Micronut99
noob
Posts: 2

Re: Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#7 » Sat Apr 24, 2021 9:36 pm

Hello,

I'm new and a total n00b.
I want to play this game on a GDEMU.
So I converted the ISO to a CDI and it boots and plays well in Redream.
However, it will not start in GDEMU.
If anyone has insight into how to make it work then please let me know.
Thank you,

Here is the file.
Gunstar Heroes ZZ.cdi
https://mega.nz/file/6lYiCZ4K#hwAbKVIeZ ... HVjJ-LuVNo

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Ro Magnus Larsson
GD-ROM
Posts: 463

Re: Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#8 » Mon Apr 26, 2021 3:04 pm

Micronut99 wrote:Hello,

I'm new and a total n00b.
I want to play this game on a GDEMU.
So I converted the ISO to a CDI and it boots and plays well in Redream.
However, it will not start in GDEMU.
If anyone has insight into how to make it work then please let me know.
Thank you,

Here is the file.
Gunstar Heroes ZZ.cdi
https://mega.nz/file/6lYiCZ4K#hwAbKVIeZ ... HVjJ-LuVNo


What I only can say is that the file has the Hex code changed, I do not know if that affects the booting in GDEmu
Ro Magnus Larsson
DC HDD Tester
Argentina.-

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megavolt85
Developer
Posts: 1140

Re: Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#9 » Mon Apr 26, 2021 3:47 pm

Ro Magnus Larsson wrote:I do not know if that affects the booting in GDEmu


yep

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Micronut99
noob
Posts: 2

Re: Gunstar Heroes Z (DreamBOR) [HDD-SD] Download

Post#10 » Sat May 01, 2021 6:36 pm

megavolt85 wrote:
Ro Magnus Larsson wrote:I do not know if that affects the booting in GDEmu


yep


Hello,
I've read something about the HEX editing here.
Ian Micheal wrote:
Ro Magnus Larsson wrote:
Ian Micheal wrote:I just had modified the hexadecimal code, so it has to work as always...

Nice yeah what do you have to do i pre do it for people as a version in the future..

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