Sega Model 3

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lalo1982
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Posts: 8

Sega Model 3

Post#1 » Wed Mar 31, 2021 7:08 am

Is possible to port Sega Model 3 arcade games to DC?? As they did with Atomiswave...


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Roel
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Re: Sega Model 3

Post#3 » Wed Mar 31, 2021 10:49 am

Ian Micheal wrote:No


I love these in-depth, technical replies. :lol:

Motoracer5
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Posts: 77

Re: Sega Model 3

Post#4 » Wed Mar 31, 2021 11:45 am

Haha, it would be a full time job to make in-depth replies for everyone that wants unreasonable ports to Dreamcast

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SolidSonicTH
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Re: Sega Model 3

Post#5 » Thu Apr 01, 2021 7:14 pm

Ian Micheal wrote:No

Raincloud.

RoMagnusLarsson
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Re: Sega Model 3

Post#6 » Wed Aug 25, 2021 12:57 pm

It exists a SEGA Model 3 Emulator for Windows, Mac OS and Linux, it is called "Supermodel", it has very good compatibility, still in work but you can see yourselves the compatibility list:

Supermodel (SEGA Model 3 emulator comp. list).png


This M3 emulator is open source and has a website ( https://www.supermodel3.com/About.html ). The most ambitious game for me is Scud Race, a HQ racing game at the time.

I remember that in the 1998 Japan Dreamcast presentation it was announced that the console was an easy machine to port previous arcade games and it was designed that way specially to port SEGA Model 2 and Model 3 games, later nothing happened.
It would be the most successful console in video games history if Dreamcast could had officially emulated the previous SEGA Arcades boards!


Supermodel Technical info:
Supermodel was written by Bart Trzynadlowski and Nik Henson. It is based on the findings of the original Supermodel effort by Ville Linde, Stefano Teso, and Bart from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by ElSemi. Development began in January 2011.

Supermodel incorporates code from the following projects:

GLEW: The OpenGL Extension Wrangler Library, for managing OpenGL 2.x support.
zlib, for ZIP file support.
Musashi by Karl Stenerud, a Motorola 68K emulator.
YAZE-AG: Yet Another Z80 Emulator by Andreas Gerlich, for its Z80 emulator by Frank D. Cringle.
Amp by Tomislav Uzalec, for decoding MPEG Layer 2 audio.

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Ian Micheal
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Re: Sega Model 3

Post#7 » Wed Aug 25, 2021 4:16 pm

RoMagnusLarsson wrote:It exists a SEGA Model 3 Emulator for Windows, Mac OS and Linux, it is called "Supermodel", it has very good compatibility, still in work but you can see yourselves the compatibility list:

Supermodel (SEGA Model 3 emulator comp. list).png

This M3 emulator is open source and has a website ( https://www.supermodel3.com/About.html ). The most ambitious game for me is Scud Race, a HQ racing game at the time.

I remember that in the 1998 Japan Dreamcast presentation it was announced that the console was an easy machine to port previous arcade games and it was designed that way specially to port SEGA Model 2 and Model 3 games, later nothing happened.
It would be the most successful console in video games history if Dreamcast could had officially emulated the previous SEGA Arcades boards!


Supermodel Technical info:
Supermodel was written by Bart Trzynadlowski and Nik Henson. It is based on the findings of the original Supermodel effort by Ville Linde, Stefano Teso, and Bart from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by ElSemi. Development began in January 2011.

Supermodel incorporates code from the following projects:

GLEW: The OpenGL Extension Wrangler Library, for managing OpenGL 2.x support.
zlib, for ZIP file support.
Musashi by Karl Stenerud, a Motorola 68K emulator.
YAZE-AG: Yet Another Z80 Emulator by Andreas Gerlich, for its Z80 emulator by Frank D. Cringle.
Amp by Tomislav Uzalec, for decoding MPEG Layer 2 audio.


We only have opengl 1.2

RoMagnusLarsson
undertow
Posts: 31

Re: Sega Model 3

Post#8 » Thu Sep 09, 2021 5:47 pm

Yes it uses openGL 2.1

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