Street Fighter II CE Beat 'Em Up

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Ro Magnus Larsson
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Street Fighter II CE Beat 'Em Up

Post#1 » Mon Feb 27, 2023 1:47 am

I am modding Street Fighter II CE for Dreamcast using DreamBOR so I labeled SF2 CE Beat 'Em Up. The idea is to make a Beat 'em up version keeping all the most original as possible, opening, stages, movements, soundtracks and characters. Of course it can not contains all 12 chars because of DC RAM limits. But they will be as bosses too.
I hope to release it for all DC systems and emulators, but it will need test and re test. Maybe I can make the original Bonus stages too.
This will be the first of the last three dev projects I will do with this engine and then probably will retire from dc scene. The other titles are ambitious but not impossible, and the last one is a very rare never seen on a SEGA console and as I noticed there are very few possibilities to port any version to our beloved Dreamcast so long time challenge for me.
select.png
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SF2CH title.png
Last edited by Ro Magnus Larsson on Tue Apr 11, 2023 12:43 am, edited 4 times in total.
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Anthony817
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Re: Street Fighter II CE Beat 'Em Up

Post#2 » Tue Feb 28, 2023 7:09 pm

Very nice!
Image

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SolidSonicTH
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Re: Street Fighter II CE Beat 'Em Up

Post#3 » Tue Mar 14, 2023 3:49 pm

Uh, can I have a more thorough explanation for what's going on here?

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dubcity
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Re: Street Fighter II CE Beat 'Em Up

Post#4 » Wed Mar 15, 2023 4:45 am

Ro Magnus Larsson wrote:I am modding Street Fighter II CE for Dreamcast using DreamBOR. I am trying to keep the most original as possible, sounds and characters. Of course it can not contains all 12 chars because of RAM limits. I hope to release it soon for all DC systems and emulators, but it will need test.

select.png

SF2CH title.png


You mention emulators here. For phones of PC?

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Ro Magnus Larsson
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Re: Street Fighter II CE Beat 'Em Up

Post#5 » Thu Mar 16, 2023 9:27 am

SolidSonicTH wrote:Uh, can I have a more thorough explanation for what's going on here?


Yes, you can: This is simply a beat em up version of the classic Street Fighter 2 Champion Edition, I am modding graphics and stages now trying to keep quality as more as I can (or the engine allows me, RAM memory), maybe I can do 2 or 3 versions with different chars in each one or one version in 2 or 3 cdis
Last edited by Ro Magnus Larsson on Tue Mar 28, 2023 12:57 am, edited 1 time in total.
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Ro Magnus Larsson
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Re: Street Fighter II CE Beat 'Em Up

Post#6 » Thu Mar 16, 2023 9:31 am

dubcity wrote:
Ro Magnus Larsson wrote:I am modding Street Fighter II CE for Dreamcast using DreamBOR. I am trying to keep the most original as possible, sounds and characters. Of course it can not contains all 12 chars because of RAM limits. I hope to release it soon for all DC systems and emulators, but it will need test.

select.png

SF2CH title.png


You mention emulators here. For phones of PC?


for PC. I do not know anything about phones emulators, never played DC in a phone but I thought the cdi file is the same as for PC ?
Ro Magnus
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Ro Magnus Larsson
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Re: Street Fighter II CE Beat 'Em Up

Post#7 » Mon Mar 27, 2023 3:37 am

Testing some working scenes , here Ken's harbour Stage will be part

PLAYTHROUGH 05.png


and Bonus Car Stage maybe go before or after...
car stage 02.png
car stage 02.png (29.31 KiB) Viewed 1293 times
Ro Magnus
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