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Falco Girgis wrote:Y'know, I honestly have not looked into what is involved with anamorphic widescreen on the Dreamcast, but it has always been in the back of my mind as something ES will have before launch... I would imagine it's probably just a hardware thing that needs to be enabled.
You will definitely be able to use the thumbstick for movement.
And yeah, we have definitely planned to make extensive use of the VMU. We aren't quite sure what exactly it will display, but it will probably be something along the lines of HP and MP or a mini map. I am also a fan of what Skies of Arcadia (I believe) did, with using the VMU beep for an item locator.
I was also really looking forward to going balls deep into some assembly and making an actual VMU standalone minigame that tied back into ES. These are still things we're toying with at the moment, but we are definitely planning on having them before release.
Lord*Hypnos wrote:Wow, so exciting! still haven't watched the whole live stream yet, but y'know, baby steps.
Anyway, it's kind of exciting to know that you're already certain you'll be supporting a-stick movement. Not too many indie / homebrew games have done that, not that it's necessary for an oldschool RPG or anything.
As far as the SoA beeping VMU, I have kind of mixed feelings on it. It's a really cool idea that allows you to include secrets, but it's also an annoying VMU beeping that hinders you if you want to switch it off, and doesn't have adjustable volume. Far from a deal breaker though. It didn't ruin SoA for me or anything, and it wouldn't ruin a new game either.
naiaru wrote:Lord*Hypnos wrote:Wow, so exciting! still haven't watched the whole live stream yet, but y'know, baby steps.
Anyway, it's kind of exciting to know that you're already certain you'll be supporting a-stick movement. Not too many indie / homebrew games have done that, not that it's necessary for an oldschool RPG or anything.
As far as the SoA beeping VMU, I have kind of mixed feelings on it. It's a really cool idea that allows you to include secrets, but it's also an annoying VMU beeping that hinders you if you want to switch it off, and doesn't have adjustable volume. Far from a deal breaker though. It didn't ruin SoA for me or anything, and it wouldn't ruin a new game either.
You could have some VMUs with the speaker wires snipped and some without. I usually play without the speakers (so it won't beep at me when I turn on my DC), but will use one that still has it attached for a game like Skies of Arcadia.
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