NEO XYX

Moderator: VasiliyRS

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mazonemayu
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Re: NEO XYZ

Post#11 » Thu Sep 20, 2012 2:56 pm

a bit off topic, but here's something very interesting I found:

NG Dev Team Our Shock Troopers styled game is scheduled for Winter 2013.
We are SEGA generation.

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dark
Resident Evil
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Re: NEO XYZ

Post#12 » Thu Sep 20, 2012 3:11 pm

Does that mean like, November/December 2013 - as in 14 months from now? ;)

I'd think if it was going to be first quarter 2013 (Jan-March), they would have announced and done some screenshots and buildup by now. But maybe they'll do an announcement in a few weeks ;)

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mazonemayu
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Re: NEO XYZ

Post#13 » Thu Sep 20, 2012 3:53 pm

I'm really not sure, I just found that on their facebook page; All I know is that I'll be looking forward to it, coz Shock Troopers is an Ikari/ Mercs type game & thats a genre we haven't seen in an indie game yet
We are SEGA generation.

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dark
Resident Evil
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Re: NEO XYZ

Post#14 » Thu Sep 20, 2012 4:23 pm

It would be cool if they could take advantage of the DC's expanded capabilities to do a 3 or 4 player mode on the dreamcast version of XYZ. The pc version seems to have 3 normal characters, and some suggested secret characters and 2 player play, and it would be one of only a small group of shmups that has done this - gigawing 2 being the only other I can think of.

Btw, I beat the 3 level pc demo (stage 3 was very short and likely unfinished). Very good game!

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VasiliyRS
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Re: NEO XYZ

Post#15 » Tue Oct 09, 2012 5:15 pm

Official newsletter from NG Dev Team:
Dear customers,

we are now opening pre-sales for NEO XYX for the Dreamcast.

The pre-sales are starting with the Limited Edition [LE] and the Collector's Edition [CE].
Pre-sales of the regular edition [RE] will be available at a later date.

The collector edition contains a high quality printed t-shirt.

LE:

http://www.ngdevdirect.com/product_info ... ucts_id=57

CE:

http://www.ngdevdirect.com/product_info ... ucts_id=56

You can help to fund and improve this project by ordering early.

Best regards,

NG: DEV.TEAM


Please put your attention at these words from the store's product catalog:
* Size of the game depends on final budget. The budget depends on pre orders/pre sales.


I am thinking of ordering Collector Edition with a t-shirt and you ?

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dark
Resident Evil
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Re: NEO XYZ

Post#16 » Tue Oct 09, 2012 9:02 pm

I don't have enough information on the game to pre-order for 42 Euros. the only advertisement for the game has been the short youtube video of one level, filmed in poor quality... I guess the game content will increase based on preorders, but I need to see more of the game before committing any money to it right now. I also really want to know if, unlike the neogeo version, they will allow for in-game rotation of the screen (like the other DC tate shooters). Apparently the neogeo hardware is too underpowered and incapable of rotating sprites... If they do a 100% direct port, they could leave out this function, which could be a dealbreaker for me.

I'm uninterested in a tshirt as an extra. I'll be skipping the collector's edition, and would probably prefer a "regular edition" if there will be one...

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CD AGES
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Re: NEO XYZ

Post#17 » Tue Oct 09, 2012 9:51 pm

Agree with dark completely. There just isn't enough info from NGdev that may persuade me into dropping cash for a pre-order. They need a legit trailer for this game!
It's STILL Thinking Dreamcast Channel

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TheCoolinator
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Re: NEO XYZ

Post#18 » Wed Oct 10, 2012 2:46 pm

I'll take a look at this one, just wish that we'd get something other than shmups :|
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mazonemayu
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Re: NEO XYZ

Post#19 » Wed Oct 10, 2012 3:53 pm

senile team is working on something new for the dc, it's not aotb & I don"t see em doing a shmup atm, so I'm guessing either a fighter or a platformer
We are SEGA generation.

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TheCoolinator
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Re: NEO XYZ

Post#20 » Thu Oct 11, 2012 9:05 am

mazonemayu wrote:senile team is working on something new for the dc, it's not aotb & I don"t see em doing a shmup atm, so I'm guessing either a fighter or a platformer


That's cool, I applauded the efforts of the Gun Lord team, That was a very nice change of pace but I'm not really that big of a Turrican fan so I didn't buy it. Hopefully we can have a new fighter and / or platformer to go with the new Indie games that have came out.
"Gaps do not get filled by ignoring them"

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