SLaVE

Moderator: VasiliyRS

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The-Amazing-Mr_V
Sunday Shootout
Posts: 699

Re: SLaVE

Post#261 » Mon Aug 20, 2018 3:04 pm

This made my day!

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Wrath of Khan
Dreamcast Swirl
Posts: 530

Re: SLaVE

Post#262 » Wed Apr 17, 2019 10:29 pm

8 months later... I have no faith in the programmers to finish this and am considering a refund. Bugs? It must be an infestation. Someone call an exterminator...

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Wombat
Crazy Taxi!
Posts: 544

Re: SLaVE

Post#263 » Thu Apr 18, 2019 9:28 am

Seeing the pre-orders were handled by the GOAT-store, I have all faith that one day we will get our game or our money back. What I don't understand though, is the lack of proper communication. Regardless of how big or small the team is, it should not be that difficult to give timely updates.

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DCGX
St.Jimmy
Posts: 398

Re: SLaVE

Post#264 » Thu Apr 18, 2019 10:33 am

I was just thinking about this yesterday. Yeah, this is getting ridiculous. I'm considering asking for a refund too.

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FlorreW
fire
Posts: 71

Re: SLaVE

Post#265 » Thu Apr 18, 2019 1:54 pm

The lack of information from the developers makes me wanna refund . I respekt thst it can taket a looooooooong time but not that they dont tell us whats happening.

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Nico0020
Prince of Persia
Posts: 346

Re: SLaVE

Post#266 » Fri Apr 19, 2019 2:06 am

I think the game is just broken at its core, and only a full rewrite of the game would fix it. I haven't canceled it, as I believe TheGoatStore is good to issue refunds when the dev(s?) finally admit the project is no longer being worked on.

The DC community is kind and understanding about things, and if the dev just communicated properly they would not be in the situation they are in now.

Intrepid Izzy was delayed, yet the devs have kept constant communication with their backers and fans. That goes such a long way.

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VasiliyRS
Uber
Posts: 1070
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Re: SLaVE

Post#267 » Fri Apr 19, 2019 2:19 am

Latest notes about SLaVE i have found are here:

https://www.facebook.com/corbin.annis/p ... 0181719742
and
https://www.facebook.com/corbin.annis/p ... 1365400621

It seems like it is still under development...

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