Corbyn wrote:FlorreW wrote:The lack of information from the developers makes me wanna refund . I respekt thst it can taket a looooooooong time but not that they dont tell us whats happening.
Just hang tight. GOAT deserves the support, we do not, and I take full responsibility. I have been polishing the game for release in the next month, can’t say much more.
DCGX wrote:It's vaporware at this point. Everyone involved with the project seems to have gone quiet.
Nz17 wrote:I am not authorized to publicly disclose the information to which I am privy. If that changes, then I will tell everyone. I have requested permission from the party in question. If I don't hear from the party one way or another by June 3rd, 2020, then I will disclose information.
In the meanwhile, I want to give hope to the people awaiting this game. It is the choice of the individual to believe me or not.Thomas Fuller wrote:It is always darkest just before the Day dawneth.
Nz17 wrote:Hello Dan. This is Nz17. I was wondering if you're going to be having a Black Friday sale over at the GOAT Store that you could tell me about or let me know where to look and when to find out later. I'd really appreciate that. Thank you and have a great month!
Dan wrote:Unfortunately, we are not planning to this year. While we still want to make GOAT Store work as best as possible, we are finding ourselves really short on time between MGC and various other projects (including SLaVE production ) that keeps stealing it, so while we'd love to really get it moving, we don't want to end up doing so at the expense of everything else.
Nz17 wrote:Wow! Is that production as in only software development, or is it now printing manuals, printing paper case inserts, ordering CD jewel cases, pressing CD-ROM's, and/or shrink-wrapping cases? Might we the public, dare I say it, be able to play the game within the next few months?
Dan wrote:Are you not on the mailing list for the game?
We got what I thought was the final version about maybe six weeks ago now, and then found a single stupid, major bug (like, you would play four levels and the next level would load and you could walk around, but the lights were completely off and it was somehow unbeatable...)
Anyway, I now have what I think is the final version here, so we're focused on finishing that up. If you don't have it in hand before the next MGC, I swear I'm going to lose my mind
Users browsing this forum: No registered users