Dead Or Alive 2: Final (RELEASE!)

Moderators: pcwzrd13, deluxux, VasiliyRS

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fafadou
Gold Lion
Posts: 1652

Re: Dead Or Alive 2: Final (RELEASE!)

Post#51 » Tue Sep 22, 2020 3:05 am

@crowser : did you have try this version :
http://www.mediafire.com/file/labtu35el ... L.rar/file

For sure it runs.

@CD AGES : probably it's not easy to do unfortunately.

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ShindouGo
Power Stone
Posts: 584

Re: Dead Or Alive 2: Final (RELEASE!)

Post#52 » Tue Sep 22, 2020 4:00 am

Yes sorry CD Ages I do not forget your request ;)
It's just that I'm on Bleemcast right now. I have almost 150 made games that I will be offering soon :)
I am doing some tests with PSX tools to try to improve some games and pass others that didn't want to work.

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Crowzer
shadow
Posts: 6

Re: Dead Or Alive 2: Final (RELEASE!)

Post#53 » Tue Sep 22, 2020 12:03 pm

fafadou wrote:@crowser : did you have try this version :
http://www.mediafire.com/file/labtu35el ... L.rar/file

For sure it runs.

@CD AGES : probably it's not easy to do unfortunately.

Works with nullDC.

But actually I want to burn it in order to play on my Dreamcast, that's why I tried on emulator first because I don't want to waster CD-R :D

ascalone
shadow
Posts: 6

Re: Dead Or Alive 2: Final (RELEASE!)

Post#54 » Tue Nov 24, 2020 6:26 pm

Great Job Green Ranger , I love lara croft outfit

BlazedRunner
undertow
Posts: 29
Contact:

Re: Dead Or Alive 2: Final (RELEASE!)

Post#55 » Tue Dec 01, 2020 7:00 am

Nice one dude..great work..thanks!

Many more a titillating memory to be had now!
:geek:

Dreamcast:PAL,Model 1,VGA Box

Twitch.tv/Blaz3dRunner

JupsEX
noob
Posts: 2
Contact:

Re: Dead Or Alive 2: Final (RELEASE!)

Post#56 » Thu Dec 31, 2020 9:33 am

Sorry, if I get in. But here is a version of the mod that runs on emulators. Including Redreame
Everything seems to work, so I had to repackage the mod.

JupsEX
noob
Posts: 2
Contact:

Re: Dead Or Alive 2: Final (RELEASE!)

Post#57 » Thu Dec 31, 2020 12:10 pm

Sorry, dubles last.

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Dirge Of Ram
Graffiti Grind
Posts: 311

Re: Dead Or Alive 2: Final (RELEASE!)

Post#58 » Mon Feb 22, 2021 10:40 am

Amazing work and the most untapped potential the Dreamcast scene should be tapping into! If anyone finds a way to replace the Danger Zone for tag mode...

Edit: If getting the PS2 stages ported to DC be ever possible.

Esppiral
Quad Damage
Posts: 200

Re: Dead Or Alive 2: Final (RELEASE!)

Post#59 » Wed Feb 24, 2021 12:10 pm

I allways wondered if it is possible to add some of the Ps2 Stages, doe they share the same file system?

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Dirge Of Ram
Graffiti Grind
Posts: 311

Re: Dead Or Alive 2: Final (RELEASE!)

Post#60 » Wed Feb 24, 2021 3:21 pm

I'm not a real expert here is a key file for the doa 2 Hard*Core Unpacker. Original first release might hold key though. Now I'm sure Bayman has another costume as there a 03 model.

https://www.sendspace.com/file/dyiadl

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