Competition #5 - Unreal Tournament (Ended)

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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#41 » Fri Sep 16, 2011 8:03 am

aahah, intriguing!! if any of you beat my score which I'm sure you will I shall definitely have to employ this tactic to get a higher score ;)
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#42 » Fri Sep 16, 2011 9:00 am

my entry for now

I just need to extend the game so i have time to frag more, but it's the way to go.
Sorry about the quality, i don't have much time to take a screenshot

184
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One question, do we have to win the math for the score to count?

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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#43 » Fri Sep 16, 2011 10:50 am

K_I_R_E_E_K wrote:no it's something more, making the game last more or using the other bot is what caused me to make 150 and 130 of score, the other bot that plays with you is the problem, i'll try and do the map alone by leaving the other bot holding a position where he won't bother me.


BLAST! You figured out my strategy! :lol: Nice job. However there is one more thing that you haven't figured out (or at least you haven't said). I'm not going to say what it is as it may be my only advantage...
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#44 » Fri Sep 16, 2011 11:22 am

what about losing the match and submiting the score, is that alowed?

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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#45 » Fri Sep 16, 2011 11:23 am

K_I_R_E_E_K wrote:what about losing the match and submiting the score, is that alowed?


Yeah, that's fine. Your score is the only thing that counts.
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#46 » Fri Sep 16, 2011 11:24 am

how does that help? hey hey no unfair advantages, I gave my secrets away with Hydro Thunder !! cheeky monkeys lol
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#47 » Fri Sep 16, 2011 11:29 am

200

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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#48 » Fri Sep 16, 2011 11:30 am

DCUltrapro wrote:how does that help? hey hey no unfair advantages, I gave my secrets away with Hydro Thunder !! cheeky monkeys lol


Being fair stinks! :lol: Oh well, here it is:

Keep the bases neutral at the beginning as long as possible. Any points (kills) you gain while they're neutral are basically free points. This is a bit tough to do but as long as you tell your teammate to stay put (if you can find him) and keep the enemies at bay you may be able to keep them neutral for a minute or so.
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#49 » Fri Sep 16, 2011 11:31 am

K_I_R_E_E_K wrote:200


Oh it's on now! ;)
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#50 » Fri Sep 16, 2011 11:49 am

and you don't even have to win the match? I didn't even know you COULD tell your team mates to stay put, how do you do that? Is it just the team orders thing? do you have to be near them to issue them though? oh dear you boys are in trouble now lol
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