Samurai Spirits Tenkaichi Kenkakuden

Moderators: pcwzrd13, deluxux, VasiliyRS

Post Reply
javierv14
fire
Posts: 81
Joined: Sun Nov 08, 2020 8:27 pm

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by javierv14 »

Ian Micheal wrote:For a low end pc Redream is good yes.. Audio can adjust the buffer in demul and it runs the 100+ wince games redream does not..


I understand everything you said but in my Intel core I5 3.20ghz Demul performance drops a bit and it affects gaming
when Demul gets a performance update similar like Flycast performance that boots all Naomi roms without any audio
problems then i use it again, for now the only emulator i am able to use is Redream & Flycast , Redream for compatability
and Flycast for Noami/Atomiswave support thought lighgun calibration on Flycast sucks man i have try a million times to
calibrate Ranger mission to play it and it has been impossible, good thing Redream can play this game pretty good..

What Redream Needs is :
Per game config options
compatability with Naomi/Naomi2/Atomiswave roms
and diffidently WinCe support

Others:
VMU Onscreen support
let users add there own cheat codes..

After that ill be really happy with Redream..
trekts
dark night
Posts: 60
Joined: Sun Nov 15, 2020 11:33 am

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by trekts »

megavolt85 wrote:https://mega.nz/file/GBhxhIjS#gELVKsPgJowDU-Gv3r-FJB57M3yCjSrN_kVnI4vtaaI
need test with MODE and USB-GDROM


Works w/ USB-GDROM
User avatar
AyeYoYoYOOO
Anarki
Posts: 90
Joined: Wed Dec 23, 2020 10:44 am
Location: GO ILL
Contact:

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by AyeYoYoYOOO »

Great work my dude!

Any interest in helping bring that G.I. JOE "Attack on Cobra Island" game to our beloved Dreamcasts ?
wwywong
shadow
Posts: 10
Joined: Sat Jan 30, 2021 10:23 pm

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by wwywong »

k-do wrote:https://www.youtube.com/watch?v=EeF9hMozq-c

I have US metric 11"x8.5" paper (not A4) anyone know how to convert those size to the right scale? Thanks!
User avatar
Ian Micheal
Developer
Posts: 6007
Joined: Wed Dec 19, 2018 5:23 am
Location: USA
Contact:

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by Ian Micheal »

javierv14 wrote:
Ian Micheal wrote:For a low end pc Redream is good yes.. Audio can adjust the buffer in demul and it runs the 100+ wince games redream does not..


I understand everything you said but in my Intel core I5 3.20ghz Demul performance drops a bit and it affects gaming
when Demul gets a performance update similar like Flycast performance that boots all Naomi roms without any audio
problems then i use it again, for now the only emulator i am able to use is Redream & Flycast , Redream for compatability
and Flycast for Noami/Atomiswave support thought lighgun calibration on Flycast sucks man i have try a million times to
calibrate Ranger mission to play it and it has been impossible, good thing Redream can play this game pretty good..

What Redream Needs is :
Per game config options
compatability with Naomi/Naomi2/Atomiswave roms
and diffidently WinCe support

Others:
VMU Onscreen support
let users add there own cheat codes..

After that ill be really happy with Redream..


Why is it that my quadcore 2008 with gtx460 card and windows 7 has no problem running demul faster then redream.. you do know it's emulating more of the hardware .. Redream is not thats were it's speed is coming from..

Redream has less compatibility then demul .. my cpu is old quad core 3.0ghz i can run it and capture frame it with out a framedrop


Redream does not support wince games at all it has no mmu support..
what version of demul are you using there was update on the russian forum for 2018 fixed quite a few things
User avatar
megavolt85
Developer
Posts: 1859
Joined: Wed Jan 31, 2018 4:14 pm

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by megavolt85 »

UPDATE:
fixed button mapping
User avatar
dubcity
Super Sonic
Posts: 1578
Joined: Sun May 03, 2020 2:01 pm

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by dubcity »

megavolt85 wrote:UPDATE:
fixed button mapping
Awesome. Thanks!
User avatar
fraggle200
Graffiti Grind
Posts: 313
Joined: Sun Jul 07, 2019 5:51 am

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by fraggle200 »

megavolt85 wrote:UPDATE:
fixed button mapping
Hi Megavolt, is it fixed to this mapping?
pitito wrote:Hello megavolt, would it be possible to remap the controls via hex?
I have found this position in ram that assigns each button press
2C1F56E8/EC
04/FBFFFFFF -->LP (Current button A) It would be convenient to change to button X
04/FFFBFFFF -->KICK (Current button X) It would be convenient to change to button A
02/FDFFFFFF -->MP (Current button B) It would be convenient to change to button Y
02/FFFDFFFF -->ES (Current button Y) It would be convenient to change to button L-R
01/FEFFFFFF -->SP (Current button L-R) It would be convenient to change to button B

I think this configuration would be ideal
User avatar
megavolt85
Developer
Posts: 1859
Joined: Wed Jan 31, 2018 4:14 pm

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by megavolt85 »

i'm use layout from this thread https://dreamcast-talk.com/forum/viewto ... 42#p145248
A/B swaped with X/Y
L/R/C/Z mapped to button 3

this circuit is universal for standard controller and arcade pad
User avatar
MoeFoh
Uber
Posts: 1060
Joined: Sun Nov 08, 2020 5:32 am

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by MoeFoh »

megavolt85 wrote:i'm use layout from this thread https://dreamcast-talk.com/forum/viewto ... 42#p145248
A/B swaped with X/Y
L/R/C/Z mapped to button 3

this circuit is universal for standard controller and arcade pad
These updates are getting very interesting! I'm trying to keep track of all of them.
“The problem with the world is that the intelligent people are full of doubts, while the stupid ones are full of confidence.”
- Charles Bukowski
Post Reply