Dolphin Blue

Moderators: pcwzrd13, deluxux, VasiliyRS

User avatar
yzb
Developer
Posts: 130

Re: Dolphin Blue

Post#361 » Fri Mar 05, 2021 10:00 pm

DarkVampire295 wrote:
yzb wrote:





Thanks for your test
It seems that dc reading is too slow, and it takes a long time to wait :oops: :oops: :oops:



Burning it now, Will test on mine and see if I experience the same.




After watching the video of Jade1975, I found that it was too long again, so I followed it up


After pressing the start button on the title screen, before the following screen appears, the following 229 files need to be read and calculated

screenshot_8.jpg


Code: Select all


FONT.PVR
time0x_02.PVR
time0x_01.PVR
e_sp_test_01.PVR
e_sp_test_02.PVR
e_bbom_02_01.PVR
e_bbom_02_02.PVR
e_bbom_02_03.PVR
e_bbom_02_04.PVR
e_bbom_02_05.PVR
e_bbom_02_06.PVR
e_bomb_02_01.PVR
e_bomb_02_02.PVR
e_bomb_02_03.PVR
e_bomb_02_04.PVR
e_bomb_02_05.PVR
e_bomb_02_06.PVR
e_hahen_test_01_a.PVR
e_bomb_01.PVR
e_bbom_test_01.PVR
e_hit_01.PVR
e_moke_01.PVR
e_bab_01.PVR
e_bab_02.PVR
e_bal_01_b.PVR
e_bal_01_c.PVR
e_bal_01_a.PVR
e_enemy_moke_01.PVR
e_enemy_moke_02.PVR
e_glow.PVR
e_gun_01.PVR
e_sp_03_sted.PVR
e_sp_03_loop.PVR
e_bal_01_g.PVR
e_bal_spark.PVR
e_sp_04.PVR
e_hamon_01.PVR
e_fire_01.PVR
e_volt_01.PVR
b_iruka_00.PVR
b_iruka_01.PVR
b_iruka_02.PVR
b_iruka_03.PVR
b_iruka_04.PVR
b_iruka_05.PVR
b_iruka_06.PVR
b_iruka_07.PVR
b_iruka_08.PVR
b_iruka_09.PVR
b_iruka_10.PVR
b_iruka_11.PVR
b_iruka_12.PVR
b_iruka_13.PVR
b_iruka_14.PVR
b_iruka_15.PVR
p_iruka_00.PVR
p_iruka_01.PVR
p_iruka_02.PVR
p_iruka_03.PVR
p_iruka_04.PVR
p_iruka_05.PVR
p_iruka_06.PVR
p_iruka_07.PVR
p_iruka_08.PVR
p_iruka_09.PVR
p_iruka_10.PVR
p_iruka_11.PVR
p_iruka_12.PVR
p_iruka_13.PVR
p_iruka_14.PVR
p_iruka_15.PVR
e_p_mini_m_01.PVR
e_p_smoke_01.PVR
e_p_gun_01.PVR
e_p_awa_02.PVR
e_p_ren_m_01.PVR
e_p_ren_m_02.PVR
e_p_smoke_02.PVR
e_p_gun_02.PVR
p_tama_04.PVR
e_torch_01.PVR
e_maru_hit_01.PVR
e_add_gun_01.PVR
e_en_01.PVR
e_torch_add_01.PVR
e_torch_add_02.PVR
e_torch_add_03.PVR
e_torch_add_04.PVR
e_toge_hit_03.PVR
e_torch_add_05.PVR
e_cbomb_tama_01.PVR
PALOBJ.PVR
PALOBJ.pvp
DM_1st_E.PVR
st1_start.nj
ST1_tex02.PVR
ST1zangai.PVR
ST1minato1.PVR
Item_Score01.PVR
item01.PVR
item02.PVR
taru.PVR
mar_00.PVR
mar_01.PVR
mar_02.PVR
mar_03.PVR
mar_04.PVR
mar_07.PVR
mar_05.PVR
mar_06.PVR
mar_12.PVR
mar_09.PVR
mar_08.PVR
mar_10.PVR
mar_11.PVR
mar_13.PVR
dam_00.PVR
dam_01.PVR
dam_04.PVR
dam_02.PVR
dam_09.PVR
dam_12.PVR
dam_11.PVR
dam_08.PVR
dam_13.PVR
dam_03.PVR
dam_07.PVR
dam_14.PVR
dam_10.PVR
dam_05.PVR
dam_06.PVR
hgr_01.PVR
hgr_02.PVR
hgr_00.PVR
hgr_03.PVR
hgr_05.PVR
hgr_04.PVR
hgr_06.PVR
mgn_04.PVR
mgn_00.PVR
mgn_01.PVR
mgn_02.PVR
mgn_03.PVR
mgn_05.PVR
mgn_06.PVR
mgn_07.PVR
mgn_08.PVR
mgn_09.PVR
mgn_10.PVR
rif_00.PVR
rif_01.PVR
rif_02.PVR
rif_05.PVR
rif_03.PVR
rif_04.PVR
e_tama_01.PVR
e_tama_02.PVR
r17_m02_null7_all.nj
r17_t_05.PVR
bijin_yusou_heli_low_all.NJ
bijin_yusou_heli01.PVR
bijin_yusou_heli02.PVR
bj_com_01.PVR
bj_com_02.PVR
prin1_01.PVR
com_00.PVR
com_02.PVR
com_01.PVR
com_03.PVR
st1_kumo_start.nj
ST1_kumo.PVR
st1_kumo2.PVR
isogawara.nj
isogawara1.PVR
isogawara2.PVR
isogawara3.PVR
isogawara_gairin_all.NJ
isogawara3.PVR
isogawara_m.njm
junyoukan_ALL.nj
oukoku_jyunyoukan.PVR
junyoukan_a.nj
oukoku_jyunyoukan.PVR
junyoukan_b.nj
oukoku_jyunyoukan.PVR
barike_all.nj
mekadonou.PVR
st1_e_hako3.nj
ST1minato1.PVR
e_tama_03.PVR
t97b.nj
t97_t02.PVR
z_caterpillar00_256.PVR
z_caterpillar01_256.PVR
z_caterpillar02_256.PVR
z_caterpillar03_256.PVR
z_caterpillar04_256.PVR
z_caterpillar05_256.PVR
z_caterpillar06_256.PVR
z_caterpillar07_256.PVR
t97h.nj
t97_t02.PVR
t97j.nj
t97_t02.PVR
t97_deth2.nj
t97_t02_ko01.PVR
z_cater_ko00.PVR
eis02_01.PVR
eis02_02.PVR
eis02_03.PVR
hei_00.PVR
hei_06.PVR
hei_07.PVR
hei_08.PVR
SYSTEM.osb
PLAYER.osb
ENEMY01.osb
1ST_AREA1.msb
1ST_AREA1.mpb
1ST_AREA1.mdb
JINGLE.msb
JINGLE.mpb
JINGLE.mdb
SEQ_SE.msb
INST_SE.mpb
SEQ_SE01.msb
INST_SE01.mpb
FXPROGRAM.fpb
FXOUTPUT.fob



Obviously, it is already very difficult to read so many files with the reading ability of gdrom :oops:

User avatar
DarkVampire295
photon blast
Posts: 112

Re: Dolphin Blue

Post#362 » Fri Mar 05, 2021 10:10 pm

yzb wrote:
DarkVampire295 wrote:
yzb wrote:



Thanks for your test
It seems that dc reading is too slow, and it takes a long time to wait :oops: :oops: :oops:



Burning it now, Will test on mine and see if I experience the same.




After watching the video of Jade1975, I found that it was too long again, so I followed it up


After pressing the start button on the title screen, before the following screen appears, the following 229 files need to be read and calculated

screenshot_8.jpg

Code: Select all


FONT.PVR
time0x_02.PVR
time0x_01.PVR
e_sp_test_01.PVR
e_sp_test_02.PVR
e_bbom_02_01.PVR
e_bbom_02_02.PVR
e_bbom_02_03.PVR
e_bbom_02_04.PVR
e_bbom_02_05.PVR
e_bbom_02_06.PVR
e_bomb_02_01.PVR
e_bomb_02_02.PVR
e_bomb_02_03.PVR
e_bomb_02_04.PVR
e_bomb_02_05.PVR
e_bomb_02_06.PVR
e_hahen_test_01_a.PVR
e_bomb_01.PVR
e_bbom_test_01.PVR
e_hit_01.PVR
e_moke_01.PVR
e_bab_01.PVR
e_bab_02.PVR
e_bal_01_b.PVR
e_bal_01_c.PVR
e_bal_01_a.PVR
e_enemy_moke_01.PVR
e_enemy_moke_02.PVR
e_glow.PVR
e_gun_01.PVR
e_sp_03_sted.PVR
e_sp_03_loop.PVR
e_bal_01_g.PVR
e_bal_spark.PVR
e_sp_04.PVR
e_hamon_01.PVR
e_fire_01.PVR
e_volt_01.PVR
b_iruka_00.PVR
b_iruka_01.PVR
b_iruka_02.PVR
b_iruka_03.PVR
b_iruka_04.PVR
b_iruka_05.PVR
b_iruka_06.PVR
b_iruka_07.PVR
b_iruka_08.PVR
b_iruka_09.PVR
b_iruka_10.PVR
b_iruka_11.PVR
b_iruka_12.PVR
b_iruka_13.PVR
b_iruka_14.PVR
b_iruka_15.PVR
p_iruka_00.PVR
p_iruka_01.PVR
p_iruka_02.PVR
p_iruka_03.PVR
p_iruka_04.PVR
p_iruka_05.PVR
p_iruka_06.PVR
p_iruka_07.PVR
p_iruka_08.PVR
p_iruka_09.PVR
p_iruka_10.PVR
p_iruka_11.PVR
p_iruka_12.PVR
p_iruka_13.PVR
p_iruka_14.PVR
p_iruka_15.PVR
e_p_mini_m_01.PVR
e_p_smoke_01.PVR
e_p_gun_01.PVR
e_p_awa_02.PVR
e_p_ren_m_01.PVR
e_p_ren_m_02.PVR
e_p_smoke_02.PVR
e_p_gun_02.PVR
p_tama_04.PVR
e_torch_01.PVR
e_maru_hit_01.PVR
e_add_gun_01.PVR
e_en_01.PVR
e_torch_add_01.PVR
e_torch_add_02.PVR
e_torch_add_03.PVR
e_torch_add_04.PVR
e_toge_hit_03.PVR
e_torch_add_05.PVR
e_cbomb_tama_01.PVR
PALOBJ.PVR
PALOBJ.pvp
DM_1st_E.PVR
st1_start.nj
ST1_tex02.PVR
ST1zangai.PVR
ST1minato1.PVR
Item_Score01.PVR
item01.PVR
item02.PVR
taru.PVR
mar_00.PVR
mar_01.PVR
mar_02.PVR
mar_03.PVR
mar_04.PVR
mar_07.PVR
mar_05.PVR
mar_06.PVR
mar_12.PVR
mar_09.PVR
mar_08.PVR
mar_10.PVR
mar_11.PVR
mar_13.PVR
dam_00.PVR
dam_01.PVR
dam_04.PVR
dam_02.PVR
dam_09.PVR
dam_12.PVR
dam_11.PVR
dam_08.PVR
dam_13.PVR
dam_03.PVR
dam_07.PVR
dam_14.PVR
dam_10.PVR
dam_05.PVR
dam_06.PVR
hgr_01.PVR
hgr_02.PVR
hgr_00.PVR
hgr_03.PVR
hgr_05.PVR
hgr_04.PVR
hgr_06.PVR
mgn_04.PVR
mgn_00.PVR
mgn_01.PVR
mgn_02.PVR
mgn_03.PVR
mgn_05.PVR
mgn_06.PVR
mgn_07.PVR
mgn_08.PVR
mgn_09.PVR
mgn_10.PVR
rif_00.PVR
rif_01.PVR
rif_02.PVR
rif_05.PVR
rif_03.PVR
rif_04.PVR
e_tama_01.PVR
e_tama_02.PVR
r17_m02_null7_all.nj
r17_t_05.PVR
bijin_yusou_heli_low_all.NJ
bijin_yusou_heli01.PVR
bijin_yusou_heli02.PVR
bj_com_01.PVR
bj_com_02.PVR
prin1_01.PVR
com_00.PVR
com_02.PVR
com_01.PVR
com_03.PVR
st1_kumo_start.nj
ST1_kumo.PVR
st1_kumo2.PVR
isogawara.nj
isogawara1.PVR
isogawara2.PVR
isogawara3.PVR
isogawara_gairin_all.NJ
isogawara3.PVR
isogawara_m.njm
junyoukan_ALL.nj
oukoku_jyunyoukan.PVR
junyoukan_a.nj
oukoku_jyunyoukan.PVR
junyoukan_b.nj
oukoku_jyunyoukan.PVR
barike_all.nj
mekadonou.PVR
st1_e_hako3.nj
ST1minato1.PVR
e_tama_03.PVR
t97b.nj
t97_t02.PVR
z_caterpillar00_256.PVR
z_caterpillar01_256.PVR
z_caterpillar02_256.PVR
z_caterpillar03_256.PVR
z_caterpillar04_256.PVR
z_caterpillar05_256.PVR
z_caterpillar06_256.PVR
z_caterpillar07_256.PVR
t97h.nj
t97_t02.PVR
t97j.nj
t97_t02.PVR
t97_deth2.nj
t97_t02_ko01.PVR
z_cater_ko00.PVR
eis02_01.PVR
eis02_02.PVR
eis02_03.PVR
hei_00.PVR
hei_06.PVR
hei_07.PVR
hei_08.PVR
SYSTEM.osb
PLAYER.osb
ENEMY01.osb
1ST_AREA1.msb
1ST_AREA1.mpb
1ST_AREA1.mdb
JINGLE.msb
JINGLE.mpb
JINGLE.mdb
SEQ_SE.msb
INST_SE.mpb
SEQ_SE01.msb
INST_SE01.mpb
FXPROGRAM.fpb
FXOUTPUT.fob



Obviously, it is already very difficult to read so many files with the reading ability of gdrom :oops:


It was a little bit slow but not that much you did a good job on it nonetheless, Atleast its playable.
Twitter @WayneBurke32

Best of luck, DV

User avatar
k-do
Doom
Posts: 191

Re: Dolphin Blue

Post#363 » Tue Mar 16, 2021 7:05 pm

Dolphin Blue full artwork bya Dreamquest....video and download link soon.. :D
Attachments
f05485ec-cced-4986-9272-3d753b705e02.jpg
2564345b-1caa-41af-95cf-c0af54bcac29.jpg
aba6a8c4-acf1-4da3-9e54-8947107a9bbd.jpg

mkandersson1082
MegaDeath
Posts: 217
Contact:

Re: Dolphin Blue

Post#364 » Tue Mar 16, 2021 9:53 pm

You saved me from buying an Atomiswave board and Dolphin Blue cart. This is awesome, it runs great!

User avatar
k-do
Doom
Posts: 191

Re: Dolphin Blue

Post#365 » Thu Mar 18, 2021 6:32 pm

Attachments
INSTA CHAMADA.png

User avatar
elluigi
rebel
Posts: 16

Re: Dolphin Blue

Post#366 » Fri Mar 19, 2021 7:18 pm

No Lag with DC's Overclock :mrgreen:



Available here : https://dragoncity17.wordpress.com/2021 ... overclock/
Image Image Image Image

User avatar
Ian Micheal
Developer
Posts: 5994
Contact:

Re: Dolphin Blue

Post#367 » Fri Mar 19, 2021 9:18 pm

elluigi wrote:No Lag with DC's Overclock :mrgreen:



Available here : https://dragoncity17.wordpress.com/2021 ... overclock/


Would be about right since it's more then the real arcade version which this is there both the same hardware both had massive slow down

User avatar
elluigi
rebel
Posts: 16

Re: Dolphin Blue

Post#368 » Sat Mar 20, 2021 3:57 am

Yes i know that (i also have original Atomiswave hardware) but gameplay is better with OC ;-)
Image Image Image Image

studiosound
noob
Posts: 1

Re: Dolphin Blue

Post#369 » Sun Apr 04, 2021 12:53 am

Just wanted to let folks know that the latest development release of Redream allows this game to be beaten via emulation on PC. It previously froze at a particular spot. The widescreen modification file works well for me too!

pudsey
noob
Posts: 3

Re: Dolphin Blue

Post#370 » Tue Apr 06, 2021 5:03 am

studiosound wrote:Just wanted to let folks know that the latest development release of Redream allows this game to be beaten via emulation on PC. It previously froze at a particular spot.

Oh that's great news, thanks for the info :D

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