Dr. Bagels wrote:bumfacekilla wrote:Same as for the first game, this is for anybody who prefers the familiar 'Capcom' style button layout (and wants to reduce the game difficulty a little)
Unzip this inside your game directory and run the included .bat. This will change the game difficulty to '2', match time to 'Long' and the button layout to the following:
LT: Dodge / RT: Dodge
X: LP
Y: HP
A: LK
B: HK
Yet another awesome release! Thanks again to all the clever people making these possible.
I am very dumb about implementing this stuff. I recently got a GDEMU clone, so I don't suppose this is as simple as unziping this inside the folder where the game is located on my SD card is it? Also , how do I run the included .bat? But yea, If this stuff is too complicated to explain first hand to newbie like me would you be able to send me to place that can help me learn this process?
The zip includes the SRAM from Demul, dd.exe and the .bat file.
rumblef2.sram - what we're going to inject
dd.exe - the software that does it
rumblef2 SRAM injector.bat - the command line to tell dd.exe what to do.
And yes, it is as simple as unzipping this archive inside your game folder (where the .gdi and .iso files are) and to run the .bat file, simply double click it. It may appear to do nothing, or just quickly flash up a command window for a moment, but if you check the 'date modified' of the track03.iso (right click -> properties or will show in detailed list view), you can see that it will have been modified when you ran that .bat file. This will then mean that the SRAM has been successfully applied. All the .bat file does is automates the command line given in the first post:
(dd if=rumblef2.sram of=track03.iso bs=2048 seek=98604 count=10)