SLaVE

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dave_van_damn
Graffiti Grind
Posts: 310

Re: SLaVE

Post by dave_van_damn »

Awesome video, looking forward to more! Thanks!
aka DavidHK on DC games.

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Wrath of Khan
Sega RPG
Posts: 602
Dreamcast Games you play Online: None.

Re: SLaVE

Post by Wrath of Khan »

BloodBrother wrote:Thanks so much for posting this! I only recently discovered the Dreamcast was still thriving, and Slave is the first game game I've preordered. Its great to see the gameplay.
Cool, there are many games already released and more in the pipeline. https://dreamcasttoday.wordpress.com

BloodBrother
core
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Re: SLaVE

Post by BloodBrother »

Wrath of Kahn: I appreciate the link! Ive not been to that site often enough. Im super excited for Slave and Elysian Shadows, and cant wait for non backers to be able to pick up Alice Dreams Tournament! (Which i read was supposed to be at the end of this month...)

P.s. I would love to see/hear more about Hypertension, as that seems very up my alley.
THE WORLD AS WE KNOW IT IS A LIE.

If you want it, come and take it from me. If you think you can, you still dont know me.

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The-Amazing-Mr_V
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Dreamcast Games you play Online: Quake, PSO, ChuChu Rocket, 4x4 Evo, Max Pool, AFO, PBA bowling, Monaca, Ooga Booga, Tetris, POD.
Location: Eau Claire, WI

Re: SLaVE

Post by The-Amazing-Mr_V »

This game will be awesome!

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Corbyn
Developer
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Re: SLaVE

Post by Corbyn »

Thanks!! More footage hopefully coming tonight!! :-)

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ConnorORT
shadow
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Re: SLaVE

Post by ConnorORT »

Looks great Cor. You're the best!
Connor O.R.T. Linning - Game Developer & Soundtrack Composer
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Corbyn
Developer
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Re: SLaVE

Post by Corbyn »



Enjoy <3

BloodBrother
core
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Re: SLaVE

Post by BloodBrother »

Hey hey, that looks freaking gnarly :) Thank you!
Can you describe the multiplayer component; is it two player console play or network based?
THE WORLD AS WE KNOW IT IS A LIE.

If you want it, come and take it from me. If you think you can, you still dont know me.

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Corbyn
Developer
Posts: 71
Location: California
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Re: SLaVE

Post by Corbyn »

Its two player splitscreen -- networking is something I really want, but the networking in my engine is incomplete so it could potentially be released later in an engine patch for both PC and DC. I'd rather not delay SLaVE anymore than it already is -- but:

show spoiler»

SLaVE 2 will have networking and more of a focus on the two-player mode. :-)[/spoiler]

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mazonemayu
Agent Provocateur
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Re: SLaVE

Post by mazonemayu »

If it has online play, I personally don't care if it takes a while longer, we really need an indie game with network capabilities, might as well be you guys :lol: :mrgreen:
We are SEGA generation.

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https://youtube.com/user/mazonemayu <———gameplay vids be here

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