Blade Runner on ScummVM?

Place for discussing homebrew games, development, new releases and emulation.

Moderators: pcwzrd13, deluxux, VasiliyRS

DCfan24066
shadow
Posts: 5

Re: Blade Runner on ScummVM?

Post by DCfan24066 »

Yeah if this could somehow become a possibility imo it would be one of the coolest unofficial titles to be ported over to the Dreamcast. Absolutely love anything Blade Runner, I'll keep my fingers crossed for this one!

User avatar
Ian Micheal
Developer
Posts: 6015
Location: USA
Contact:

Re: Blade Runner on ScummVM?

Post by Ian Micheal »

Ok i will try to get this running no promises

User avatar
runkthepunk
Doom
Posts: 194
Dreamcast Games you play Online: I will happily play any once I get myself set-up with a decent internet connection!
Location: England

Re: Blade Runner on ScummVM?

Post by runkthepunk »

Ian Micheal wrote:Ok i will try to get this running no promises
Thanks Ian!

If you need anything from the original retail CDROM games let me know I can send it via wetransfer or the like.

Rob

User avatar
Ian Micheal
Developer
Posts: 6015
Location: USA
Contact:

Re: Blade Runner on ScummVM?

Post by Ian Micheal »

runkthepunk wrote:
Ian Micheal wrote:Ok i will try to get this running no promises
Thanks Ian!

If you need anything from the original retail CDROM games let me know I can send it via wetransfer or the like.

Rob
I have them problem is i have to install them doing it in a vm because 64bit windows you cant install the game from the 4 cdroms..

after you get the files you have to edit the cdframes to be hdframes etc dont know if dreamcast supports that.. Going to try

User avatar
Ian Micheal
Developer
Posts: 6015
Location: USA
Contact:

Re: Blade Runner on ScummVM?

Post by Ian Micheal »

Ok i want list all the programs we need to hack mix files
https://github.com/bdamer/br-mixer
https://web.archive.org/web/20060503091 ... qa2avi.zip

ripped all the files from the OG disks making a new iso gdemu only also using cdframes1 2 3 4 etc as it may work better for the dc build i will let you know..

DCfan24066
shadow
Posts: 5

Re: Blade Runner on ScummVM?

Post by DCfan24066 »

Any hope for a plain CDI version for those that dont have a gdemu?

User avatar
CrashMidnick
blackout!
Posts: 140
Location: FRANCE

Re: Blade Runner on ScummVM?

Post by CrashMidnick »

Ian Micheal wrote:Ok i want list all the programs we need to hack mix files
https://github.com/bdamer/br-mixer
https://web.archive.org/web/20060503091 ... qa2avi.zip

ripped all the files from the OG disks making a new iso gdemu only also using cdframes1 2 3 4 etc as it may work better for the dc build i will let you know..
I tried the original game, placed all CDFRAMES, remove HDFRAMES = games size is too large for GDMEU (>2GB).

I tried to trick the software by puting CDFRAMES 1 & 2 and copying 2 times CDFRAMES1 renamed CDFRAMES 3 &4 as its size is only 68mb. The game boots but crash at the same cut scene.

I tried nightly build = same problem.

I think it is going to be hard to get it working...

User avatar
Ian Micheal
Developer
Posts: 6015
Location: USA
Contact:

Re: Blade Runner on ScummVM?

Post by Ian Micheal »

CrashMidnick wrote:
Ian Micheal wrote:Ok i want list all the programs we need to hack mix files
https://github.com/bdamer/br-mixer
https://web.archive.org/web/20060503091 ... qa2avi.zip

ripped all the files from the OG disks making a new iso gdemu only also using cdframes1 2 3 4 etc as it may work better for the dc build i will let you know..
I tried the original game, placed all CDFRAMES, remove HDFRAMES = games size is too large for GDMEU (>2GB).

I tried to trick the software by puting CDFRAMES 1 & 2 and copying 2 times CDFRAMES1 renamed CDFRAMES 3 &4 as its size is only 68mb. The game boots but crash at the same cut scene.

I tried nightly build = same problem.

I think it is going to be hard to get it working...

Glad im not the only one i had the same problem brilliant minds think a like thats just what i did lol one thing we could try soon as it boot you can enter the debugger and enter a scene for it to load to skip parts of the game i have not tryed it yet but there is onscreen keyboard.. worth a try to see if any part of it loads

User avatar
CrashMidnick
blackout!
Posts: 140
Location: FRANCE

Re: Blade Runner on ScummVM?

Post by CrashMidnick »

I typed "help" to see the command lines but unfortunately I did not see anything that tells me how to skip a cut scene... any Idea ?

EDIT : Anyway I created an account on SCUMMVM forums (waiting for validation), I will ask there if they can fix the crash, maybe it is an easy fix.

NeoSnk
Outtrigger
Posts: 448
Dreamcast Games you play Online: Phantasy Star Online, Quake 3, Monaco Grand Prix, Planet Ring, Alien front online
Contact:

Re: Blade Runner on ScummVM?

Post by NeoSnk »

Any news on this? I love the movie LoL, I hope the game can work on DC.
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured