
Neogeo Battle Coliseum
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- shadow
- Posts: 14
Re: Neogeo Battle Coliseum
That gif I've posted is the white screen I'm getting. Can't you see it?Esppiral wrote:Can you post a screenshot? I haven't tested on teal hardware but it runs ok on demul, Demul is very accurate Dreamcast emulator so I expect it to behave the same on a real console.
https://i.imgur.com/3acNq0k.gif
- freakdave
- undertow
- Posts: 25
- Contact:
Re: Neogeo Battle Coliseum
This test version still blacks out on the Terraonion Modemegavolt85 wrote:test for MODEAcey wrote:Please do a mode or usb gdrom patch fix on this please
https://mega.nz/file/idgEjQjS#iXQWkRCiw ... JwdiAf6_Kg

Too easy! Just as I thought!
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- shadow
- Posts: 5
Re: Neogeo Battle Coliseum
megavolt85 wrote:test for MODEAcey wrote:Please do a mode or usb gdrom patch fix on this please
https://mega.nz/file/idgEjQjS#iXQWkRCiw ... JwdiAf6_Kg
This still black screens.
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- minority
- Posts: 66
Re: Neogeo Battle Coliseum
Just tried it still the same no light indicator for read and black screen after excuteing maybe I might have better luck with a usb gd rom version?megavolt85 wrote:test for MODEAcey wrote:Please do a mode or usb gdrom patch fix on this please
https://mega.nz/file/idgEjQjS#iXQWkRCiw ... JwdiAf6_Kg
- Conatus
- dark night
- Posts: 52
Re: Neogeo Battle Coliseum
the issue is not the image, its that you are writting flash comm commands to the gdrom port, this is confusing MODE.megavolt85 wrote:test for MODEAcey wrote:Please do a mode or usb gdrom patch fix on this please
https://mega.nz/file/idgEjQjS#iXQWkRCiw ... JwdiAf6_Kg
We would like to add filesystem access commands to MODE so you would be able to read/write data from the SD/HDD (so high scores and settings could be changed and stored into the SD or HDD filesystem)
This is the required fix for MODE :
track04.iso vs TRACK04_ORIGINAL.ISO
0011325C: 09 21
0011325D: 00 23
00113262: 09 11
00113263: 00 20
0011326A: 09 21
0011326B: 00 21
00113274: 09 01
00113275: 00 22
0011327A: 09 31
0011327B: 00 20
00113314: 09 CA
00113315: 00 8B

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- shadow
- Posts: 5
Re: Neogeo Battle Coliseum
These changes work on MODEBmNT wrote:the issue is not the image, its that you are writting flash comm commands to the gdrom port, this is confusing MODE.megavolt85 wrote:test for MODEAcey wrote:Please do a mode or usb gdrom patch fix on this please
https://mega.nz/file/idgEjQjS#iXQWkRCiw ... JwdiAf6_Kg
We would like to add filesystem access commands to MODE so you would be able to read/write data from the SD/HDD (so high scores and settings could be changed and stored into the SD or HDD filesystem)
This is the required fix for MODE :
track04.iso vs TRACK04_ORIGINAL.ISO
0011325C: 09 21
0011325D: 00 23
00113262: 09 11
00113263: 00 20
0011326A: 09 21
0011326B: 00 21
00113274: 09 01
00113275: 00 22
0011327A: 09 31
0011327B: 00 20
00113314: 09 CA
00113315: 00 8B
- megavolt85
- Developer
- Posts: 2159
Re: Neogeo Battle Coliseum
I did not notice this function, in fact, you just need to disable it
link in first post updated
link in first post updated
- Conatus
- dark night
- Posts: 52
Re: Neogeo Battle Coliseum
We are going to add functions to MODE so you can bring back the test menu, store settings, keep per game sram on the filesystemmegavolt85 wrote:I did not notice this function, in fact, you just need to disable it
link in first post updated
Open File (for read or write)
Read data from offset (2048 bytes)
write data to offset (2048 bytes)
we will make some library, or asm code so you can use them
but that will need new firmware
BTW thanks for your awesome work
Last edited by Conatus on Wed Sep 13, 2023 2:52 pm, edited 1 time in total.
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